Sannl Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Her chestnut hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Sannl grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Selfish, Fearful. Bonds: Adventurer. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 82 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (70 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long red beard, and similarly colored long hair. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.
History: Anverth was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: To be a Miner again; and he is greedy
Ideals: Professionalism. Flaws: Cynical, Racist. Bonds: Rich, Job. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 58 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Aquan, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Obsidian (11 gp). Jet (140 gp). 1 Medium magic item.
Wobbles Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His white hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He was raised in a plains tribe. His childhood dream was to be a Glassblower, but he was a colossal failure. He has achieved small success as a Dyer.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Pacifist. Bonds: Attractive, Nature, Job, In love. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Tourmaline (150 gp). Silver pearl (150 gp). Black pearl (300 gp). Black pearl (300 gp). Silver pearl (150 gp). Rock crystal (70 gp). Black pearl (300 gp). Rose (70 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Silver pearl (150 gp). Iolite (70 gp). Hematite (8 gp). Malachite (8 gp). Freshwater pearl (8 gp). Alexandrite (300 gp). Golden pearl (150 gp).
Xanaphia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the south. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: To share knowledge with the world; and obtaining odd cultural elven artifacts is her passion
Ideals: Gifted, Justice, Logical. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Solid gold idol (400 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Fire opal pendant on a fine gold chain (1900 gp). Old masterpiece painting (1900 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Kristryd Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her hand crossbow. She has a very tight haircut. Her blue eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.
History: A powerful slaver made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Family. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 166 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 14 (+2) | 21 (+5) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Elven
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Golden yellow topaz (1500 gp). Red garnet (50 gp). Moonstone (20 gp). Pink pearl (50 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Eye agate (8 gp). Chrysoberyl (50 gp). Chalcedony (20 gp). Jade (50 gp). Lapis lazuli (8 gp). Freshwater pearl (8 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Hematite (8 gp). Rhodochrosite (8 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Malachite (8 gp). Fiery yellow corundum (400 gp). Golden pearl (50 gp). 1 Medium magic item.
Bree TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. With bright silver hair. She has several tiny topaz earrings on each ear.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a brothel owner, Bree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Joker, Fighting. Bonds: Rich, Mentor. Occupation: Guard
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. Sard (60 gp). Star rose quartz (60 gp). Silver pearl (150 gp). Malachite (13 gp). Coral (150 gp). Deep blue spinel (800 gp). Citrine (60 gp). Deep green spinel (150 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Onyx (60 gp). Jet (150 gp). Azurite (13 gp). Jet (150 gp). Moonstone (60 gp). Rock crystal (60 gp). Carnelian (60 gp). Tiger eye turquoise (13 gp). Peridot (60 gp). Black pearl (800 gp). Aquamarine (800 gp). Peridot (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ralf Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is short and red. His amber eyes dart from person to person.
Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Mentor. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Lapis lazuli (9 gp). Moonstone (60 gp). Hematite (9 gp). Chrysoberyl (100 gp). Jade (100 gp). Aquamarine (600 gp). Star rose quartz (60 gp). Hematite (9 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
