Thrak Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His red hair is matted, messy, and big. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Thrak hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Thrak alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Pink pearl (130 gp). Citrine (40 gp). Amber (130 gp). Rich purple corundum (600 gp). Amber (130 gp). Deep blue spinel (1400 gp).
Dayereth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is silver and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Moss agate (4 gp). Hematite (4 gp). Alexandrite (300 gp). Smoky quartz (70 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (4 gp). Hematite (4 gp). Eye agate (4 gp). Azurite (4 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears a brown coat over a white low-cut shirt, and a small hat upon his head, and his gloved hand is found clutching a longsword. His yellow fur, when down, is lengthy. His eyes are green and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.
History: The child of a Bricklayer, who enjoyed hunting, Gale was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Nature. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Red garnet (110 gp). Jade (110 gp). Silver pearl (110 gp). Red spinel (110 gp). Chrysoprase (40 gp). Jasper (40 gp). Peridot (40 gp). Rock crystal (40 gp). Lapis lazuli (13 gp). Alexandrite (300 gp). White pearl (110 gp). Amethyst (110 gp). Black pearl (300 gp). Star rose quartz (40 gp). Banded agate (13 gp). Sard (40 gp). Violet garnet (300 gp). Violet garnet (300 gp).
Chem Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He sports a flattop hair cut. His black eyes are slightly larger than normal.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by drow. Chem was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Rich, Enemies, Religious. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Gold dragon comb with red garnet eye (1400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (30 gp). Old masterpiece painting (900 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Medium magic item. 1 Medium magic item.
Arannis Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy and is close to two feet long. His brown eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Mayor, Arannis learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Mayor.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Obsidian (15 gp). Violet garnet (1000 gp). Banded agate (15 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Deep blue spinel (1000 gp). Hematite (15 gp). Malachite (15 gp). Tourmaline (120 gp). White opal (1100 gp). Freshwater pearl (15 gp). Rock crystal (40 gp). Rose (40 gp). Black pearl (1000 gp). Bloodstone (40 gp). Rock crystal (40 gp). Chalcedony (40 gp). White pearl (120 gp). Deep blue spinel (1000 gp). Rock crystal (40 gp). Star rose quartz (40 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Malachite (15 gp). Alexandrite (1000 gp). Carnelian (40 gp). Coral (120 gp). Black pearl (1000 gp).
Senteq Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin tan vertical stripes and yellow pants. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: Senteq wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments
History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Disciplined, Gifted, Artistic. Bonds: Poor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 20)
Armor Class 15
Hit Points 169 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 5d10-2, Ranged +10 / 5d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 16000 gp. Banded agate (15 gp). Fiery yellow corundum (400 gp). Amethyst (100 gp). Amethyst (100 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Chrysoprase (70 gp). Banded agate (15 gp). Rose (70 gp). Alexandrite (1400 gp). 1 Medium magic item. 1 Medium magic item.
Duvamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many tan ritualistic tattoos. She wears tattered old clothes. Her white hair is wavy and long. Her eyes are amber and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Duvamil was born in the east. At a young age she loved to build and create. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Enemies, Debt. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 20 (+5) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 4d10-3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Deep blue spinel (1600 gp). Red spinel (90 gp). Coral (90 gp). Star ruby (1300 gp). Iolite (30 gp). Jade (90 gp). Citrine (30 gp). Hematite (11 gp). Rock crystal (30 gp). Red spinel (90 gp). Canary diamond (7000 gp). Pink pearl (90 gp). Blue sapphire (1300 gp). Onyx (30 gp). Silver pearl (90 gp). Malachite (11 gp). Blue sapphire (1300 gp). Golden yellow topaz (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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