Rohesia Kendall, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. She has styled her black hair well, parting it to the right. Her face is scarred and worn.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 68 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Citrine (80 gp). Azurite (16 gp). Silver pearl (80 gp). Alexandrite (500 gp). Blue quartz (16 gp). Blue quartz (16 gp).
Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Performer in town.
History: Gifted from a young age, Chay studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and expand his business
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 55 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial, Terran, Draconic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold music box (3000 gp). Cloth of gold vestments (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Osco Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 125 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Cloth of gold vestments (130 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. Her brown fur is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Mercenary, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 94 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Infernal
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 12000 gp. Chalcedony (20 gp). Onyx (20 gp). Sardonyx (20 gp). Iolite (20 gp). Sard (20 gp). Rose (20 gp). White opal (1100 gp). Star ruby (1100 gp). Golden pearl (60 gp).
Anastrianna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her head has been shaved. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and to reunite with her absent mother
Flaws: Ugly, Addict, PTSD. Bonds: Poor, Nature, Family. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 40 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 4 (-3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Millicent Sheldon, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Bricklayer. She is muscular with a powerful set of arms. She is bald on top and has large red tufts of hair around her ears. Her fierce green eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.
History: When she was but 7 years old her parents immigrated from the south. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Slave. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 28 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Deep blue spinel (1100 gp). Coral (40 gp). 1 Medium magic item.
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is renowned for his bright brown suits and hats. He is an epitome of beauty. His hair is short and auburn. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Enemies. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1200 pp. Chalcedony (30 gp). Sard (30 gp). Blue quartz (9 gp). Amber (120 gp). Red spinel (120 gp). Moonstone (30 gp). Banded agate (9 gp). Black pearl (500 gp). Blue sapphire (1300 gp). Brown diamond (3000 gp). Brown-green garnet (120 gp). Emerald (1300 gp). Deep green spinel (120 gp). Violet garnet (500 gp). Black pearl (500 gp). Coral (120 gp). Chrysoprase (30 gp). Alexandrite (500 gp). Pink pearl (120 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

