Morgran Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. With a patchy chestnut beard and wild chestnut hair. His eyes are amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Morgran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Nature, Adventurer. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Ignan, Auran, Aquan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Solid gold idol (700 gp). Jeweled electrum ring (2000 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (500 gp).
Right-Handed Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports pastel clothing, slightly heavier than average wear. He has no fur. His hazel eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: He was born in a small desert village. Right-Handed was born on a far southern desert where he grew up under the tutelage of his mother, an expert Carpenter. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Nature, Immigrant. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 130 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Red-brown spinel (110 gp). Obsidian (6 gp). Lapis lazuli (6 gp). Jasper (60 gp). Onyx (60 gp). Jade (110 gp). Tiger eye turquoise (6 gp). Hematite (6 gp). Star rose quartz (60 gp). Silver pearl (110 gp). Iolite (60 gp). Hematite (6 gp). Deep blue spinel (1600 gp). Citrine (60 gp). 1 Major magic item.
Raer Hanali, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue armored body suit, with a simple white line shooting up and back down. He is an epitome of beauty. His hair is short and white. His amber eyes peer out from beneath his wide-brimmed blue hat.
Personality: Calm and collected, he is a well trained Barkeep. Raer is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. His childhood dream was to be a Sailor, but he was a colossal failure. He became a Barkeep soon after.
Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Family, Rich. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp.
Alain Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Alain is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Pacifist. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 67 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Finely wrought small gold bracelet (80 gp). Sapphire pendant on gold chain (1900 gp).
Griselda Southey, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is long and unkept. This amber eyed easterner is not easily forgotten.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has all her life been fascinated with singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Griselda and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Red spinel (40 gp). Eye agate (7 gp). Bloodstone (20 gp). Silver pearl (40 gp). Red garnet (40 gp). Deep green spinel (40 gp). White pearl (40 gp). Hematite (7 gp). Violet garnet (1600 gp). Sardonyx (20 gp). Obsidian (7 gp). Sard (20 gp). Rose (20 gp). Sard (20 gp). Black pearl (1600 gp). Red garnet (40 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Black opal (1300 gp). 1 Minor magic item.
Baradad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a green vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a feathered hat to hide his balding. His eyes are gold and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Baradad was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Family. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Banded agate (13 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (13 gp). Brown-green garnet (60 gp). Alexandrite (1600 gp). Pink pearl (60 gp). Golden yellow topaz (1600 gp). Eye agate (13 gp). Moonstone (20 gp). Banded agate (13 gp). Pink pearl (60 gp). Aquamarine (1600 gp). Tourmaline (60 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Emerald (1100 gp). Black star sapphire (1100 gp). Peridot (20 gp). Jet (60 gp).
Roland Rutland, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long black hair reaches down to his waist. He has violet eyes and a grey hat with a green feather.
Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Roland took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Entrepeneur, Athletic, Impeccable, Gifted, Logical. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Azurite (12 gp). Azurite (12 gp). Red-brown spinel (60 gp). Smoky quartz (60 gp). Hematite (12 gp). Lapis lazuli (12 gp). Obsidian (12 gp). Rhodochrosite (12 gp). Amber (60 gp). Chalcedony (60 gp). Blue star sapphire (600 gp). Chrysoberyl (60 gp). Moonstone (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!