Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing colorful clothing, dressed as a Sailor. Her hair is long and black with streaks of auburn, and is pulled back with small grey clips. Her ears are large.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and doesn't want to be a sailor and was forced into it by her family
Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 139 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (50 gp). 1 Medium magic item. 1 Medium magic item.
Syllin Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born at the edge of vast forest. Her mother was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker, Optimist, Impeccable. Bonds: Nature, Adventurer. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 18 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 3 (-4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). 1 Medium magic item.
Bernard Darlington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his ceremonial dagger. His red hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He seems to be bored by most things.
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Azurite (14 gp). Malachite (14 gp). Malachite (14 gp). Azurite (14 gp). Malachite (14 gp). Black opal (1100 gp). 1 Medium magic item.
Bertram Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, grey, dusty cloak. His red hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Joker, Gifted. Flaws: Ugly, PTSD, Antagonistic. Bonds: Has a crush. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Blue sapphire (500 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Blue sapphire (500 gp). Azurite (5 gp). Star ruby (500 gp). Freshwater pearl (5 gp). Black pearl (1500 gp). Star rose quartz (60 gp). Freshwater pearl (5 gp). Red garnet (60 gp). White pearl (60 gp). Rose (60 gp). Azurite (5 gp). Citrine (60 gp). White opal (500 gp). Rose (60 gp). Citrine (60 gp).
Broce Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. He has no hair. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Halfling culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Shoemaker business at a young age. A gifted student he started as a Painter, but he got bored and became a Shoemaker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down
Ideals: Optimist. Flaws: Ugly, Racist, Mundane. Bonds: Job, Slave. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran, Goblin
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Blue quartz (11 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alain Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long chestnut hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Alain embodies much of what other species detest in the Halflings. As long as the job gets done she does not care how it got done.
History: She was born in the east. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 66 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Gold dragon comb with red garnet eye (1700 gp). A small bag of saffron. (80 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (400 gp). Silver ewer (80 gp). A silver and pearl hairclip (80 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (500 gp). Gold dragon comb with red garnet eye (1700 gp). A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (1000 gp). Jeweled electrum ring (5000 gp). An abacus with copper, silver and gold markers (30 gp). A necklace of small pink pearls (6000 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dagnal Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her hair is always cut to a buzz. Her brown eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Dagnal was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: To prove her worth to the world.
Flaws: Hedonist. Bonds: Attractive, Poor, Nature, Military. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 20 (+5) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Sapphire pendant on gold chain (3000 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
