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NPC Generator

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Advanced [show]


Gaaki Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. She has slicked back red hair. She wears an eyepatch.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gaaki was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Some 8 years later her spouse died after the birth of her son. Heartbroken, Gaaki never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To reunite with her absent father; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Job, In love. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Gaaki Ogden, Female Half-Orc Druid 15
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Rurik Helcral, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +7, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Chalcedony (80 gp). Hematite (6 gp). Star rose quartz (80 gp). Alexandrite (1000 gp). Obsidian (6 gp). Bloodstone (80 gp). Citrine (80 gp). Iolite (80 gp). Jet (110 gp). Black star sapphire (1500 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). White pearl (110 gp). Hematite (6 gp). Moss agate (6 gp). Tourmaline (110 gp). Freshwater pearl (6 gp). Amber (110 gp). Azurite (6 gp).


Social Check DCs


Jane Myerscough, Female Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She wears her auburn hair up. Her fierce gray eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality.

Ideals: Joker. Bonds: Attractive, Immigrant, Nature, Mentor. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Jane Myerscough, Female Human Druid 15
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Onyx (20 gp). Moonstone (20 gp). Iolite (20 gp). Deep green spinel (40 gp). Chrysoprase (20 gp). Jet (40 gp). Sardonyx (20 gp). Alexandrite (1400 gp). Silver pearl (40 gp). Peridot (20 gp). Moonstone (20 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Golden pearl (40 gp). Jacinth (5000 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His dark red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Stableman, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 15 years.

Motivation: To clean up the streets; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Guardian. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Bathin Dread, Male Tiefling Druid 16
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a faded coat and loose pants complete with broad hat. With wild brown hair. Her brown eyes peer out from beneath her broad brown hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 8 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and wishes to resurrect an old love

Ideals: Philantrophist, Justice. Bonds: Immigrant, Family, In love. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Therlin Ironfist, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 13 (+1)3 (-4)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Star rose quartz (70 gp). Black pearl (1300 gp). Hematite (13 gp). Fiery yellow corundum (400 gp). Deep green spinel (40 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Chrysoberyl (40 gp). Malachite (13 gp). Sard (70 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Blue sapphire (400 gp). Eye agate (13 gp). Banded agate (13 gp). White opal (400 gp).


Social Check DCs


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. His orange fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Serpent grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Fighting, Extrovert. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Serpent Candle, Male Tabaxi Druid 16
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 19 (+4)14 (+2)
Skills Insight +9, Intimidation +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 6000 gp. Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Seraphina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. This violet eyed northerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Ruler business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Ruler for hire.

Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Seraphina High-hill, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Deception +7, Religion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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