Aline Shelley, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Interpreter does. Her hair is long and black with streaks of silver, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aline is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west to a Interpreter, Aline learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Ugly, Insane, Depressed, Impulsive. Bonds: Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Red garnet (140 gp). Chalcedony (20 gp). 1 Medium magic item.
Bucklal Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky red painted plate armor. He has no hair. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Bucklal was born in the north. At a young age he loved to build and create. He worked as a nervous Architect and found it very stressful. He has dedicated himself to building a better trade route.
Motivation: Retire the richest man in the north; and he's looking for his big break
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 900 pp. Smoky quartz (80 gp). Tiger eye turquoise (4 gp). Red garnet (160 gp). Amethyst (160 gp). Jet (160 gp). Jet (160 gp). Golden pearl (160 gp). Bloodstone (80 gp). Violet garnet (1000 gp). Emerald (1200 gp). Sardonyx (80 gp). Banded agate (4 gp). Sardonyx (80 gp). Star ruby (1200 gp). 1 Medium magic item.
Adelard Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man wears baggy violet pantaloons and a yellow scarf. His chestnut hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a desert tribe. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Military, Nature. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Tiger eye turquoise (11 gp). Silver pearl (70 gp). Deep green spinel (70 gp). Coral (70 gp). Amethyst (70 gp). Blue sapphire (800 gp).
Jade Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His red fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Jade was born in the south. At a young age he loved to build and create. Through the years after Jade was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jade's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Jade and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 12000 gp. Fire opal (1400 gp). Moss agate (4 gp). Eye agate (4 gp). Rose (20 gp). Golden pearl (50 gp). Rock crystal (20 gp). Brown-green garnet (50 gp). Red garnet (50 gp). Golden yellow topaz (200 gp). Deep green spinel (50 gp). Golden yellow topaz (200 gp). Sard (20 gp). Rock crystal (20 gp). Star rose quartz (20 gp). Onyx (20 gp). Moss agate (4 gp). Brown diamond (5000 gp). Blue sapphire (1400 gp). Rose (20 gp). Rose (20 gp). Blue-white diamond (5000 gp). Moonstone (20 gp). 1 Medium magic item. 1 Medium magic item.
Erky Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, blue cloak. His golden hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He struck the Banker job and began his own company from there.
Motivation: Someone believes him a fraud; and he wants revenge against brigands
Flaws: Racist. Bonds: Job, Rich, Enemies. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 158 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 19 (+4) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1900 pp. Black pearl (1000 gp). Rose (20 gp). Aquamarine (1000 gp). Chrysoprase (20 gp). Sardonyx (20 gp). Moss agate (8 gp). Deep blue spinel (1000 gp). Golden pearl (110 gp). Moss agate (8 gp). Eye agate (8 gp). Tourmaline (110 gp). Malachite (8 gp). Moss agate (8 gp). Tiger eye turquoise (8 gp). Pink pearl (110 gp). Obsidian (8 gp). Banded agate (8 gp). Deep green spinel (110 gp). Fire opal (1500 gp). Jasper (20 gp).
Azaki Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: Born to a Roofer, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted. Bonds: Religious, Poor, Slave. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Black star sapphire (800 gp). White pearl (100 gp). Moss agate (8 gp). Citrine (20 gp). Deep blue spinel (300 gp). Fire opal (800 gp). Sardonyx (20 gp). Lapis lazuli (8 gp). Blue star sapphire (800 gp). Amber (100 gp). Blue quartz (8 gp). Coral (100 gp). Blue star sapphire (800 gp). Emerald (800 gp). Eye agate (8 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur is singed and shortened. His blue eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. Flask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Secretive. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 127 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 19 (+4) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Black star sapphire (800 gp). Violet garnet (1300 gp). Blue star sapphire (800 gp). Chalcedony (30 gp). 1 Medium magic item.
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