Srorthen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He carries a battered scythe and tarnished sword as well. He has done his best to style his gold crest to look like a famous performer. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Painter profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Srorthen's homeland. Srorthen decided to take the middle way and become a bodyguard. He has worked as a Bowyer like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Fighting, Disciplined. Bonds: Job, Slave, Immigrant. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Golden circlet with four aquamarines (5000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Medium magic item.
Salasar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His blue crest is long and unkept. He has several tiny emerald earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Citrine (30 gp). Deep blue spinel (300 gp). Red garnet (70 gp). Malachite (10 gp). Red garnet (70 gp). Red spinel (70 gp). Blue star sapphire (600 gp). Rich purple corundum (600 gp). Rhodochrosite (10 gp). Amethyst (70 gp). Clear bright green emerald (6000 gp). Jasper (30 gp). Citrine (30 gp). Blue diamond (6000 gp).
Balam Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, and carries spears. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he has a crush on the local merchant
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 161 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Elven, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1500 pp. Freshwater pearl (9 gp). Iolite (20 gp). Brown-green garnet (90 gp). Tiger eye turquoise (9 gp). Star rose quartz (20 gp). Peridot (20 gp). Jet (90 gp). Jade (90 gp). Deep blue spinel (900 gp).
Dell Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. She has a moderate pudge and is not very fit. She has shaved her head bald. This amber eyed westerner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 131 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 3 (-4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1200 pp. Aquamarine (600 gp). Amber (60 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (600 gp). Sard (60 gp). Peridot (60 gp). Smoky quartz (60 gp). Rock crystal (60 gp). Coral (60 gp). Iolite (60 gp). Red spinel (60 gp). Azurite (6 gp). Peridot (60 gp). Aquamarine (600 gp). Malachite (6 gp). White pearl (60 gp). Pink pearl (60 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Reddlepop Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her mace ready. She wears a wide-brimmed hat to hide her balding. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is afraid of women and trembles around them
History: Born to a pair of adventurers, Reddlepop grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 165 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Jeweled anklet (3000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Silver ewer (10 gp). A necklace of small pink pearls (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (400 gp). A roughly beaten golden orb (130 gp). Old masterpiece painting (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Lance Tatum, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are brown.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.
Motivation: Someone believes him a fraud.
Flaws: Selfish. Bonds: Attractive, Enemies, Military, Mentor. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. 1 Medium magic item.
Flak Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.
History: Flak was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Moss agate (10 gp). Malachite (10 gp). Blue quartz (10 gp). Chrysoberyl (160 gp). Blue quartz (10 gp). Red spinel (160 gp). Lapis lazuli (10 gp). Red spinel (160 gp). Bloodstone (60 gp). Emerald (1600 gp). Azurite (10 gp). Jet (160 gp). Chrysoberyl (160 gp). Golden yellow topaz (500 gp). Pink pearl (160 gp). Peridot (60 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!