Ronwe Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. Her purple hair is still thick. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Barrister, who enjoyed hunting, Ronwe was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she would like to get married and retire
Ideals: Opinionated, Extrovert. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (700 gp). A delicate silver chain set with a tourmaline (40 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Medium magic item. 1 Medium magic item.
Dain Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Healer. He wears a colorful flower in his blonde hair. His hazel eyes peer out from beneath his broad grey hat.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: Dain was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, In love. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Goblin, Draconic
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Deep blue spinel (1400 gp). Rose (40 gp). Azurite (11 gp). Banded agate (11 gp). Blue-white diamond (8000 gp). Golden yellow topaz (1400 gp). Smoky quartz (40 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a red scarf. She is portly but not overly obese. Her red hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Dagnal will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the north to a Tailor, Dagnal learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has achieved small success as a Tailor.
Motivation: Further expansion of business.
Ideals: Extrovert. Bonds: Slave, Job. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 173 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 21 (+5) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sybil Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 19)
Armor Class 9
Hit Points 67 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +5 / 5d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Golden yellow topaz (1300 gp). Emerald (1100 gp). Blue quartz (12 gp). Alexandrite (1300 gp). Emerald (1100 gp). Red garnet (100 gp). Black pearl (1300 gp). 1 Major magic item.
River Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel tunic with tan highlights, and long violet pants that bunch up around his shoes. His orange fur is knotted and matted. He wears crescent spectacles with a black brim.
Personality: River is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed, Impulsive, Disease. Bonds: Job, In love. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 127 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 14000 gp. 1 Major magic item.
Mantus Blur, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair has been sun bleached extensively. His white eyes peer out from beneath his feathered black hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: Born in the west his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item.
Callie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she does not wear sleeves and tends to eschew shirts when she can avoid it, and is pretty ugly. Her black hair is heavily combed to the right. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.
History: The child of a Architect, who enjoyed hunting, Callie was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She's looking for her big break; and sabotage a competitor
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (140 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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