Ridaro Raethran, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a blue and tan robe with the hood down. Her long blonde hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She enjoys reading and quiet.
History: The child of a Servant, who enjoyed hunting, Ridaro was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She struck the Unemployed job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 77 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2900 pp. Black pearl (600 gp). Rock crystal (60 gp). Black star sapphire (1300 gp). Azurite (12 gp). Aquamarine (600 gp). Jasper (60 gp). Red-brown spinel (50 gp). Tiger eye turquoise (12 gp). Iolite (60 gp). Tiger eye turquoise (12 gp). Rhodochrosite (12 gp). Zircon (60 gp). Aquamarine (600 gp). Aquamarine (600 gp). Zircon (60 gp). Carnelian (60 gp). Rock crystal (60 gp). Black pearl (600 gp). Rock crystal (60 gp). Violet garnet (600 gp). Black opal (1300 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). Sardonyx (60 gp). Fire opal (1300 gp). Malachite (12 gp). Iolite (60 gp). Silver pearl (50 gp). Blue sapphire (1300 gp). Alexandrite (600 gp). Zircon (60 gp). Golden yellow topaz (600 gp). Brown-green garnet (50 gp). 1 Major magic item.
Rimmon Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: He was born in a small forest village. His childhood dream was to be a Navigator, but he was a colossal failure. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Harbek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His long white hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Fighting. Bonds: Attractive, In love, Nature. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Brown-green garnet (100 gp). Obsidian (8 gp). Amethyst (100 gp). Emerald (600 gp). Brown-green garnet (100 gp). White pearl (100 gp). Red garnet (100 gp). Malachite (8 gp). Fiery yellow corundum (600 gp). Eye agate (8 gp). Alexandrite (1600 gp). Tourmaline (100 gp). Bloodstone (60 gp). Iolite (60 gp). Smoky quartz (60 gp). Violet garnet (1600 gp). Chalcedony (60 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kody Windsor, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. With a patchy golden beard and wild golden hair. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Slave, Family. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Hematite (15 gp). Red spinel (40 gp). Alexandrite (900 gp). Chalcedony (60 gp). Rhodochrosite (15 gp). Chrysoprase (60 gp). Citrine (60 gp). Zircon (60 gp). Aquamarine (900 gp). Zircon (60 gp). Deep green spinel (40 gp). Blue star sapphire (900 gp). Pink pearl (40 gp). Moonstone (60 gp). Rhodochrosite (15 gp). Black opal (900 gp). Moonstone (60 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.
Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright green suits and hats. His bronze crest is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Kerkad was born on a far southern plains where he grew up under the tutelage of his father, an expert Bellfounder. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and seeks redemption
Ideals: Athletic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Carnelian (60 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Marley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears brown leather gloves, a brown jacket, and tight pants. She is tall, broad shouldered and powerfully built. She has slicked back blonde hair. Her eyes are amber and catlike.
Personality: Rosamund is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rosamund took refuge in the large cave and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Depressed, Selfish. Bonds: Adventurer, Nature. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A necklace of small pink pearls (3000 gp). A silver and pearl hairclip (40 gp). 1 Medium magic item.
Gadreel Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky green painted plate armor. Her blue hair is slicked back into a classic pompadour. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her 10th year, her parents were killed by a gnolls raid, leaving Gadreel alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Sculptor for hire.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 19 (+4) | 10 (+0) | 20 (+5) |
Senses Passive Perception 20
Languages Common, Celestial, Druidic, Dwarven, Elven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Pink pearl (70 gp). Red-brown spinel (70 gp). Violet garnet (800 gp). Obsidian (5 gp).
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