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NPC Generator

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Ability Scores
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Advanced [show]


Bryseis Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in green turtlenecks beneath a black coat with yellow slacks. Her white hair is still thick. Her black eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the east, but her parents moved at a very young age to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Sensitive. Bonds: Has a crush, Adventurer, Immigrant, Military. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bryseis Haunted, Female Tiefling Druid 18
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 135 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 19 (+4)14 (+2)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555544332

Possessions: 7000 gp. Silver comb with moonstones (200 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled gold crown (8000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An abacus with copper, silver and gold markers (100 gp). Silver ewer (50 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Soveliss Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His white hair has been sun bleached extensively. He has green eyes and a tan hat with a brown feather.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic, PTSD. Bonds: Job, Mentor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Soveliss Iranapha, Male Elf Druid 16
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)5 (-3) 16 (+3)10 (+0)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Amethyst (80 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). Tiger eye turquoise (11 gp). Chalcedony (50 gp). Aquamarine (1600 gp). Chalcedony (50 gp). Bloodstone (50 gp). Black pearl (1600 gp). Rock crystal (50 gp). Black pearl (1600 gp). Red garnet (80 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (11 gp). Zircon (50 gp). Sard (50 gp). Blue sapphire (800 gp). Carnelian (50 gp). Rich purple corundum (800 gp). Alexandrite (1600 gp). Tourmaline (80 gp).


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His hair is blonde, silky, and of moderate length. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Mentor, Rich. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Clerebold Kelsey, Male Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. Chrysoberyl (60 gp). Jasper (50 gp). Sard (50 gp). Fire opal (1500 gp). Red spinel (60 gp). Red garnet (60 gp). Deep green spinel (60 gp). Aquamarine (1400 gp). Bloodstone (50 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it, and carries scythes. She keeps her chestnut hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school to support her sick father, and resented it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Guardian. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Pearl Sunmeadow, Female Halfling Druid 16
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)7 (-2) 18 (+4)18 (+4)
Skills Animal Handling +9, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 2000 gp. Alexandrite (1500 gp). Aquamarine (1500 gp). Smoky quartz (40 gp). Black star sapphire (800 gp). Violet garnet (1500 gp). Peridot (40 gp). Violet garnet (1500 gp). Jet (50 gp). Star rose quartz (40 gp). Rhodochrosite (9 gp). Violet garnet (1500 gp). White pearl (50 gp). Bloodstone (40 gp). Bloodstone (40 gp). Obsidian (9 gp). Blue star sapphire (800 gp). Pink diamond (3000 gp). Carnelian (40 gp). Golden pearl (50 gp). Rose (40 gp). Rhodochrosite (9 gp). Tourmaline (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing the road beaten gear of a warrior. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he's looking for his big break

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Godfrey Staurheim, Male Human Druid 16
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +6, Nature +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (600 gp).


Social Check DCs


Cora Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly silver, has prominent grey streaks. She has a dull look in her hazel eyes.

Personality: Her tongue was cut out and she uses sign language. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Cora Underfoot, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Fearful. Bonds: Job, Mentor, Slave. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Eberk Fallack, Male Dwarf Druid 17
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 187 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)15 (+2) 14 (+2)12 (+1)
Skills Deception +7, Investigation +8
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1600 pp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Jade (110 gp). Aquamarine (1000 gp). Banded agate (14 gp). Golden yellow topaz (1000 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Peridot (70 gp). Aquamarine (1000 gp). Smoky quartz (70 gp). Rose (70 gp). Golden pearl (110 gp). Chalcedony (70 gp). Chrysoberyl (110 gp). Red-brown spinel (110 gp). Blue sapphire (1400 gp). Star rose quartz (70 gp). Red spinel (110 gp). Black pearl (1000 gp). Banded agate (14 gp). Peridot (70 gp). Bloodstone (70 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Amber (110 gp). Fire opal (1400 gp).


Social Check DCs

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