Ugol Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Star ruby (900 gp). Eye agate (7 gp). Moonstone (60 gp). Blue star sapphire (900 gp). Pink pearl (50 gp). Blue quartz (7 gp). Brown-green garnet (50 gp). Red garnet (50 gp). Golden pearl (50 gp). Moss agate (7 gp). Moss agate (7 gp). Black pearl (1500 gp). Sard (60 gp). Iolite (60 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Rose (60 gp). Chrysoprase (60 gp). Coral (50 gp). Azurite (7 gp). Sardonyx (60 gp). Brown-green garnet (50 gp). Fire opal (900 gp). 1 Minor magic item.
Windy Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He is physically well-built. His long black fur is drawn into a two foot long braid. His eyes are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: Born to a Bellfounder, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against brigands; and sabotage a competitor
Flaws: Antagonistic, Insomniac. Bonds: Poor, Job, Enemies. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Red spinel (90 gp). Bloodstone (60 gp). Rhodochrosite (10 gp). 1 Medium magic item.
Nemeia Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her deerstalker hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nemeia is combative with any and all who dare try her patience in the slightest.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Nemeia was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: A need for knowledge about a nearby landmark; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Insane, Shy. Bonds: Military. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 115 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic, Orc
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1300 pp. Amethyst (110 gp). Black pearl (300 gp). Lapis lazuli (15 gp). Red spinel (110 gp). Citrine (30 gp). Obsidian (15 gp). Red spinel (110 gp). Alexandrite (300 gp). Moss agate (15 gp). Deep blue spinel (300 gp). Carnelian (30 gp). Rhodochrosite (15 gp).
Ishte Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her white hair is still thick. Her eyes are gold and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses divination through singing.
History: Born in the south her family was never financially stable. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of goblins
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant, Poor. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 32 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (180 gp). Gold dragon comb with red garnet eye (400 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Juliana Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.
History: Juliana was raised in a hard working conservative environment. Through the years after Juliana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Juliana's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Juliana and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Black opal (600 gp). Alexandrite (200 gp). Brown-green garnet (160 gp). 1 Medium magic item.
Shedinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. His silver crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Rich. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 19)
Armor Class 11
Hit Points 125 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 21000 gp. Bloodstone (20 gp). Malachite (14 gp). Azurite (14 gp). Aquamarine (1600 gp). Rock crystal (20 gp). Red-brown spinel (70 gp). Pink pearl (70 gp). Silver pearl (70 gp). Violet garnet (1600 gp). Amethyst (70 gp). White pearl (70 gp). Jade (70 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Red spinel (70 gp). Citrine (20 gp). Sardonyx (20 gp). Freshwater pearl (14 gp). Red-brown spinel (70 gp). Blue star sapphire (600 gp). Tourmaline (70 gp). Sardonyx (20 gp). Zircon (20 gp). Eye agate (14 gp). Azurite (14 gp). Red-brown spinel (70 gp). Sardonyx (20 gp). Carnelian (20 gp). Carnelian (20 gp). Chrysoberyl (70 gp). Brown-green garnet (70 gp). Fire opal (600 gp). Freshwater pearl (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Delg Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and to reunite with his absent father
Ideals: Persistence, Artistic, Entrepeneur. Bonds: Family, Adventurer, Guardian. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 83 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
