Kilvar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey shirt with thin brown vertical stripes and violet pants. He has no hair. He has violet eyes and a grey hat with a brown feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: He was born at the edge of vast forest. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Sard (50 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Rose (50 gp). Freshwater pearl (8 gp). Malachite (8 gp). Rhodochrosite (8 gp). Amber (150 gp).
Solomon Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Laborer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Moonstone (30 gp). Black pearl (1600 gp). 1 Medium magic item.
Kody Tickle, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has gleaming, smiling green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Barkeep, his mother struggled to pay the bills. He worked as a nervous Bookbinder and found it very stressful. He became a Bookbinder soon after.
Motivation: To settle down with his crush; and he wants to get laid
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. Banded agate (10 gp). Zircon (60 gp). Tiger eye turquoise (10 gp). Coral (70 gp). Azurite (10 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Red garnet (70 gp). Fire opal (1600 gp). Rose (60 gp). Amber (70 gp). Pink diamond (4000 gp). Smoky quartz (60 gp). Lapis lazuli (10 gp). Chrysoprase (60 gp). Tourmaline (70 gp). White pearl (70 gp). Deep blue spinel (1000 gp). Bloodstone (60 gp). Blue quartz (10 gp). Obsidian (10 gp).
Sannl Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her scythe ready. Her blonde hair is lengthy. She wears a mask on her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sannl was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Freshwater pearl (9 gp). Jet (60 gp). Golden yellow topaz (600 gp). Obsidian (9 gp). Alexandrite (600 gp). Eye agate (9 gp). Rhodochrosite (9 gp). Aquamarine (600 gp). Malachite (9 gp). Brown diamond (2000 gp). Chrysoprase (50 gp). Peridot (50 gp). Rose (50 gp). Silver pearl (60 gp). Malachite (9 gp). Chrysoprase (50 gp). Star ruby (800 gp). Iolite (50 gp). Rock crystal (50 gp). Black pearl (600 gp).
Malquis Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her auburn hair is knotted and matted. This hazel eyed westerner is not easily forgotten.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Malquis was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Old masterpiece painting (1700 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1400 gp). A small bag of saffron. (30 gp). Finely wrought small gold bracelet (30 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (1400 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mozû Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his black robe and has his hammer always slung over his shoulder. His hair is long and white with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. A roughly beaten golden orb (140 gp). Solid gold idol (300 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (600 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Black velvet mask with numerous citrines (140 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (140 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item.
Mozikth Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying white crest a little too much giving a sharp white color. His red eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Joker, Justice. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Star ruby (800 gp). Amethyst (80 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Silver pearl (80 gp). Zircon (80 gp). Red spinel (80 gp). Rhodochrosite (8 gp). Amber (80 gp). Lapis lazuli (8 gp). Jasper (80 gp). Black pearl (200 gp). Jacinth (6000 gp). Deep blue spinel (200 gp). Bloodstone (80 gp). Sard (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!