Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern man, he wears a grey cloak and cross-gartered white stockings. He wears a Stetson hat to cover his moderate length golden hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. Delg was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Ruler. He has built up a small fortune and can afford his own way.
Motivation: Dwarven compassion; and he is greedy
Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Rich, Immigrant. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 146 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Undercommon, Orc
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 16000 gp. Embroidered and bejeweled glove (3000 gp). Gold music box (3000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1300 gp). Black velvet mask with numerous citrines (40 gp). A delicate brass dragon egg (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled gold crown (4000 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold music box (3000 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (2600 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered and bejeweled glove (3000 gp). Gold music box (3000 gp). 1 Medium magic item.
Silgre Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her hair is auburn and very short. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her father. In her 17th year, her parents were killed by a dire rats raid, leaving Silgre alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Artistic, Fighting. Flaws: Secretive, Shy. Bonds: Rich, Enemies. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Azurite (13 gp). Golden pearl (100 gp). Moss agate (13 gp). Red garnet (100 gp). Star rose quartz (20 gp). Black pearl (900 gp). Coral (100 gp). Rich purple corundum (600 gp). Hematite (13 gp). Jet (100 gp). Black opal (600 gp). Blue quartz (13 gp). Alexandrite (900 gp). Citrine (20 gp). Black pearl (900 gp). 1 Medium magic item.
Altho Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in an above average manner. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Altho was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Golden pearl (60 gp). Jade (60 gp). Malachite (12 gp). Moss agate (12 gp). Jet (60 gp). Carnelian (40 gp). Golden yellow topaz (300 gp).
Mara Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and very short. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is skeptical of what others tell her and is slow to trust.
History: She was born in the south, but her parents moved at a very young age to the west. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the large cave and found the beat up halberd and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic, Celestial
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1800 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver ewer (70 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (10000 gp). Sapphire pendant on gold chain (2800 gp). Old masterpiece painting (1700 gp). Solid gold idol (1000 gp). A small bag of saffron. (70 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).
Roywyn Gummen, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'6" and is wearing the road beaten gear of a warrior. She has done her best to style her auburn hair to look like a famous performer. She has several tiny ruby earrings on each ear.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Roywyn's homeland. Roywyn decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Bonds: Rich, Job, Has a crush, Slave, Immigrant. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 53 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Jacinth (8000 gp). Canary diamond (8000 gp). Moss agate (15 gp). Fiery yellow corundum (1600 gp). Blue sapphire (1600 gp). Deep blue spinel (600 gp). Fire opal (1600 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has red fur. This green eyed southerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Tanner profession.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: He wants revenge against giants; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Rich, Job, Religious, Enemies. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 132 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 19
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 300 pp. Black pearl (400 gp). Blue-white diamond (3000 gp). Chrysoberyl (70 gp). Lapis lazuli (15 gp). Chrysoberyl (70 gp). Aquamarine (400 gp). Red spinel (70 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Iolite (80 gp). Brown-green garnet (70 gp). Smoky quartz (80 gp). Moss agate (15 gp). Rhodochrosite (15 gp). Aquamarine (400 gp). Black opal (1000 gp). Malachite (15 gp). Coral (70 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Hematite (15 gp). Star ruby (1000 gp). 1 Medium magic item. 1 Medium magic item.
Claira Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her bow. She is portly but not overly obese. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She comes from a rich southern family. Like her mother and her brother before her, after school she went straight into learning to become a Tanner. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and money/treasure
Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Banded agate (10 gp). Lapis lazuli (10 gp). Emerald (1300 gp). Jade (130 gp). Brown-green garnet (130 gp). Red spinel (130 gp). Hematite (10 gp). Deep green spinel (130 gp). Alexandrite (300 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Lapis lazuli (10 gp). Aquamarine (300 gp). Malachite (10 gp). Blue star sapphire (1300 gp). Coral (130 gp). 1 Medium magic item.
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