Torbera Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown coat over a pastel low-cut shirt, and a small hat upon her head and is in decent physical shape. Her long chestnut hair reaches down to her waist. She has a tattooed face.
Personality: Torbera is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has worked as a Architect like her mother before her.
Motivation: To pay off her debts; and to be a detective again
Flaws: Depressed, Impulsive. Bonds: Immigrant, Job, Debt. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Amber (70 gp). Tourmaline (70 gp). Citrine (30 gp). Peridot (30 gp). Fire opal (500 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (600 gp). Red spinel (70 gp). Black pearl (600 gp). Moss agate (9 gp). Alexandrite (600 gp). Rose (30 gp). Blue quartz (9 gp).
Donella Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a blue costume with the symbols of the four houses of cards on her torso. Her silver hair, when down, is lengthy. She has a dull look in her violet eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Donella has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Blue quartz (5 gp). Tiger eye turquoise (5 gp). Smoky quartz (60 gp). Pink pearl (70 gp). Jade (70 gp). Alexandrite (200 gp). Sard (60 gp).
Keyleth Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses in collared shirts and wears a proper scarf over her head. She is an epitome of beauty. She has wavy white hair. Her eyes are a pleasant hazel.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She feeds upon the attention of others.
History: Keyleth was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and wants to open a new tavern
Ideals: Logical. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 800 pp. Smoky quartz (70 gp). Rhodochrosite (4 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Pink pearl (160 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Blue quartz (4 gp). Peridot (70 gp). Red spinel (160 gp). Tourmaline (160 gp). Onyx (70 gp). Malachite (4 gp). Aquamarine (1000 gp).
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His brown hair is heavily combed to the left. His eyes are hazel and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and he seems to be bored by most things
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Hematite (12 gp). Deep blue spinel (300 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Jet (140 gp). Black star sapphire (1300 gp). Obsidian (12 gp). Malachite (12 gp). Black pearl (300 gp). Hematite (12 gp). Smoky quartz (50 gp). Azurite (12 gp). Blue quartz (12 gp). Silver pearl (140 gp). Aquamarine (300 gp). Chalcedony (50 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Moss agate (12 gp). Jet (140 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Peridot (50 gp). Golden pearl (140 gp). 1 Medium magic item.
Zook Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. With a patchy blonde beard and wild blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Obsidian (5 gp). Eye agate (5 gp). Moss agate (5 gp). Emerald (700 gp). Banded agate (5 gp). Zircon (60 gp). Azurite (5 gp). Amethyst (60 gp). Eye agate (5 gp). Black opal (700 gp). Rhodochrosite (5 gp).
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the left. His hazel eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.
History: He is a Deep Scion in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Family. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1100 pp. Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1000 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (120 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jarana Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is portly but not overly obese. Her chestnut hair is cut short with large spiked bangs in the front. She has hazel eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of southern immigrants she idolized her mother. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and wants her loneliness to end
Ideals: Gifted. Flaws: Terse. Bonds: Has a crush, Immigrant, Slave. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 132 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (500 gp). Old masterpiece painting (500 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Major magic item.
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