Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a lot of dark rich colors, with gold accents. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Varis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Gifted. Bonds: Attractive, Slave. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 29 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Deep blue spinel (1100 gp). Red garnet (80 gp). Deep green spinel (80 gp). Tiger eye turquoise (15 gp). Fire opal (1000 gp). Bloodstone (40 gp). Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Citrine (40 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Golden pearl (80 gp). Azurite (15 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Azurite (15 gp). Amethyst (80 gp). Smoky quartz (40 gp). 1 Medium magic item.
Drenna Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her brown hair is cut jaggedly and amateurishly. Her half smiles and green eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Drenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a white middle class family as the only child. Drenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom.
Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Rhodochrosite (16 gp). Moss agate (16 gp). Citrine (40 gp). Alexandrite (700 gp). Hematite (16 gp). Bloodstone (40 gp). Deep blue spinel (700 gp). Rock crystal (40 gp). Star rose quartz (40 gp). Sard (40 gp). Sard (40 gp). Bloodstone (40 gp). Freshwater pearl (16 gp). Aquamarine (700 gp). Sardonyx (40 gp). Black pearl (700 gp). 1 Medium magic item.
Agnes Haley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a fancy grey dress. Her golden hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the north. She is able to make almost anything out of random pieces of junk.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Ignan, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1100 pp. Black pearl (200 gp). Banded agate (7 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Moonstone (60 gp). Tourmaline (160 gp). Chrysoprase (60 gp). Tourmaline (160 gp). Violet garnet (200 gp). Rich purple corundum (1400 gp). Rock crystal (60 gp). Moss agate (7 gp). Moss agate (7 gp). Alexandrite (200 gp). Malachite (7 gp). Fire opal (1400 gp). Chrysoberyl (160 gp). Onyx (60 gp). Zircon (60 gp). Chrysoberyl (160 gp). Aquamarine (200 gp). Smoky quartz (60 gp).
Huru Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple black robe with red stripes complete with hood. She wears a broad hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Huru took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Huru and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Philantrophist, Gifted, Fighting. Flaws: Antagonistic. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1300 pp. Rhodochrosite (7 gp). Red garnet (120 gp). Hematite (7 gp). Violet garnet (200 gp). Rich purple corundum (1100 gp). Hematite (7 gp).
Vezera Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and green robe with the hood down. Her long bronze crest is drawn into a two foot long braid. Her gold eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect her home
Ideals: Logical, Artistic. Flaws: Shy. Bonds: Immigrant, Guardian. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (600 gp). A delicate brass dragon egg (20 gp). Gold and topaz bottle stopper cork (500 gp). A roughly beaten golden orb (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Medium magic item.
Soveliss Othronus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He plays an instrument quite well.
History: Soveliss was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and find a way to reverse the transformation of his brother
Ideals: Justice, Artistic, Persistence. Bonds: Family, Enemies. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1600 pp. Bloodstone (40 gp). Bloodstone (40 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). Zircon (40 gp). Citrine (40 gp). Smoky quartz (40 gp).
Nimble In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear pastel clothing when he does not wear armor. His red fur is thinning but still full. His fierce hazel eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Dilettante, who enjoyed hunting, Nimble was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nimble took refuge in the ruined castle and found the beat up sword and armor he uses now. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg
Ideals: Joker, Optimist. Bonds: Attractive, Nature, Job, Family. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (50 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1900 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
