Eldon Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long auburn hair reaches down to his waist. His eyes are amber and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Slave. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 139 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Red spinel (90 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (14 gp). Blue star sapphire (1200 gp). Obsidian (14 gp). Alexandrite (1200 gp). 1 Medium magic item.
Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Merchant, Adrik learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin, Orc
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 13000 gp. Solid gold idol (1000 gp). Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (700 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (700 gp). Gold cup set with emeralds (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (700 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (400 gp).
Moon Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His orange fur is unkempt and raggedy. His eyes, though not visible through his cowl, are green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want him driven away; and retire the richest man in the south
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Rock crystal (20 gp). Golden pearl (100 gp). Silver pearl (100 gp). Violet garnet (1600 gp). Tourmaline (100 gp). Amethyst (100 gp). Peridot (20 gp). Banded agate (7 gp). Azurite (7 gp). Blue star sapphire (1500 gp). Chrysoprase (20 gp). Jade (100 gp). Red garnet (100 gp). Peridot (20 gp).
Millicent Carlisle, Female Human [Permalink]
Personal [hide]
Description: A 5'0" northern woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has wavy black hair. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Millicent was born with her mother's beautiful face. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Golden yellow topaz (700 gp). Black opal (900 gp). Moonstone (20 gp). Black star sapphire (900 gp). Smoky quartz (20 gp). Deep green spinel (140 gp). Golden yellow topaz (700 gp). Moss agate (10 gp). Onyx (20 gp). Banded agate (10 gp). Violet garnet (700 gp). White pearl (140 gp). Chrysoberyl (140 gp). Jade (140 gp). 1 Medium magic item.
Osah Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears black painted combat armor at almost all times. She wears a deerstalker hat to cover her moderate length silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Osah was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic. Bonds: Attractive, Slave, Poor. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Zircon (30 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Blue star sapphire (900 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her silver hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: Dagnal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Deep blue spinel (500 gp). Banded agate (8 gp). Red spinel (70 gp). Blue quartz (8 gp). Violet garnet (500 gp). Chalcedony (30 gp). Zircon (30 gp). Chrysoberyl (70 gp). Aquamarine (500 gp). Brown-green garnet (70 gp). Lapis lazuli (8 gp). Golden yellow topaz (500 gp). Jasper (30 gp). Malachite (8 gp). 1 Medium magic item.
Shivering Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His fur, while still mostly lavender, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Slave, Immigrant. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
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