Dench Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'10" and wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His right leg appears badly burned and disfigured. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Amethyst (140 gp). Smoky quartz (20 gp). Peridot (20 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Rose (20 gp). Rhodochrosite (9 gp).
Tomi Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 16
Hit Points 123 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 5d6-2, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 13000 gp. A necklace of small pink pearls (3000 gp). Gold music box (1000 gp). Silver ewer (50 gp). An abacus with copper, silver and gold markers (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (2100 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (3000 gp). Silver ewer (50 gp). Golden circlet with four aquamarines (3000 gp). Jeweled electrum ring (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Old masterpiece painting (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (80 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Harvest In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shield. He has done his best to style his gray fur to look like a famous performer. His fierce yellow eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Black star sapphire (1200 gp). Red-brown spinel (60 gp). Banded agate (10 gp). Onyx (30 gp). Sard (30 gp). Moonstone (30 gp). Blue star sapphire (1200 gp). Fire opal (1200 gp). Golden pearl (60 gp). Amethyst (60 gp). 1 Medium magic item.
Aline Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a violet shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, she is not a threatening figure. Her white hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born to a Roofer, her father struggled to pay the bills. She worked as a nervous Carpenter and found it very stressful. She has achieved small success as a Carpenter.
Motivation: Wants to open a new tavern; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Joker, Artistic. Bonds: Family, Poor, Job. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Terran
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Golden yellow topaz (1600 gp). Iolite (30 gp). Violet garnet (1600 gp). White opal (1100 gp). Peridot (30 gp). Blue quartz (5 gp). Pink pearl (80 gp). Chrysoprase (30 gp). Aquamarine (1600 gp). Golden pearl (80 gp). Freshwater pearl (5 gp). Coral (80 gp). Golden yellow topaz (1600 gp). Amethyst (80 gp). 1 Medium magic item.
Eloise Stanley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is typically in her Animal Trainer uniform, and is pretty ugly. Her silver hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.
History: Eloise hails from a village terrorized by dire rats. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Eloise was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. 1 Medium magic item.
Birel Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tan vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and red. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Obsidian (16 gp). Azurite (16 gp). Fire opal (1400 gp). Moss agate (16 gp). Aquamarine (1600 gp). Eye agate (16 gp). Alexandrite (1600 gp). Pink pearl (100 gp). Golden pearl (100 gp). 1 Medium magic item.
Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of shortbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brown fur is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trail hails from a village terrorized by illithids. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of illithids; and revenge
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (6000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
