Left-Handed Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length red fur. Her yellow eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. After coming to the age of reason, Left-Handed took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: Revenge.
Ideals: Optimist, Gifted. Bonds: Religious, Enemies. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item.
Darrak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is smooth and relatively long. He has a dull look in his amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Flaws: Fearful. Bonds: Attractive, Poor, Nature, Religious. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 182 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 22 (+6) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1900 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (3000 gp). Cloth of gold vestments (90 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (2800 gp). Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (400 gp). Solid gold idol (200 gp).
Calcitro Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length auburn hair. His green eyes peer out from beneath his top white hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Calcitro grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is wracked by social anxiety
Ideals: Athletic, Disciplined. Flaws: Fearful, PTSD. Bonds: Adventurer. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 42 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Moss agate (7 gp). Black pearl (1600 gp). Brown-green garnet (50 gp). Star rose quartz (30 gp). Iolite (30 gp). Red garnet (50 gp). Deep green spinel (50 gp). Red-brown spinel (50 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Star rose quartz (30 gp). Blue sapphire (1600 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Blue sapphire (1600 gp).
Hobart Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky white painted plate armor and is in decent physical shape. He has styled his red hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Hedonist, Shy. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Iolite (40 gp). Citrine (40 gp). Deep green spinel (80 gp). Violet garnet (300 gp). Jasper (40 gp). Chrysoprase (40 gp). Coral (80 gp). Chalcedony (40 gp). Moonstone (40 gp). Black opal (1000 gp). Star rose quartz (40 gp). Tiger eye turquoise (8 gp). Hematite (8 gp). Red-brown spinel (80 gp). Banded agate (8 gp). Golden pearl (80 gp). Violet garnet (300 gp). Coral (80 gp). Carnelian (40 gp). Jade (80 gp).
Adran Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of greatswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast mountains. In his youth he was a Assassin, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. White pearl (130 gp). Moonstone (70 gp). Red garnet (130 gp). Coral (130 gp). Amber (130 gp). Malachite (8 gp). Eye agate (8 gp). Bloodstone (70 gp). Blue star sapphire (700 gp). Banded agate (8 gp). Violet garnet (1200 gp). Azurite (8 gp). Moonstone (70 gp). Jade (130 gp). Red garnet (130 gp). Blue quartz (8 gp). Black opal (700 gp). Deep green spinel (130 gp). Smoky quartz (70 gp). Iolite (70 gp). Fire opal (700 gp). Golden yellow topaz (1200 gp). Eye agate (8 gp). Rose (70 gp).
Ridaro Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has a large yellow mantle and cape that has been intricately interwoven into her brown robe. Her brown hair is kept up in a ponytail inside a small hat. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted, Professionalism. Flaws: Insane, Disease. Bonds: Rich. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 18
Languages Common, Elven, Ignan, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. White pearl (50 gp). Amethyst (50 gp). Sard (50 gp). Hematite (14 gp). Rhodochrosite (14 gp). Chalcedony (50 gp). Rose (50 gp). Moss agate (14 gp). Carnelian (50 gp). Hematite (14 gp). Peridot (50 gp). Onyx (50 gp). Alexandrite (700 gp). Chalcedony (50 gp). Onyx (50 gp). Violet garnet (700 gp). Blue quartz (14 gp). Citrine (50 gp). Blue quartz (14 gp). Jade (50 gp). Black pearl (700 gp). 1 Medium magic item.
Raer Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: Raer was born in the west. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Disciplined, Logical, Persistence, Artistic. Flaws: Ugly. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Obsidian (11 gp). Alexandrite (1200 gp). Hematite (11 gp). Blue quartz (11 gp). Hematite (11 gp). Rose (20 gp). Red garnet (150 gp). Moonstone (20 gp). Lapis lazuli (11 gp). Golden yellow topaz (1200 gp). Onyx (20 gp). Rock crystal (20 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
