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NPC Generator

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Advanced [show]


Arnold Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his nunchaku always slung over his shoulder. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease, Insane. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Arnold Winchester, Male Human Druid 15
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +6, Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Bloodstone (70 gp). Blue diamond (7000 gp). Coral (50 gp). White opal (600 gp). Chrysoberyl (50 gp). Golden yellow topaz (600 gp). White pearl (50 gp). Malachite (13 gp). Aquamarine (600 gp). Red spinel (50 gp). Deep blue spinel (600 gp). Clear bright green emerald (7000 gp). Red-brown spinel (50 gp). Aquamarine (600 gp). Red spinel (50 gp). Alexandrite (600 gp). Freshwater pearl (13 gp). Alexandrite (600 gp). Chrysoberyl (50 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Carpenter profession.

History: When she was but 7 years old her parents immigrated from the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Salanop and her spouse have recently divorced.

Motivation: Expand her business; and sabotage a competitor

Flaws: Antagonistic, PTSD. Bonds: Poor, Job, Immigrant. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Salanop Leffery, Female Gnome Druid 17
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 40 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +7, Intimidation +9
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1400 pp. Iolite (60 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Lapis lazuli (8 gp). Moss agate (8 gp). White opal (500 gp). Hematite (8 gp). Aquamarine (200 gp). Tiger eye turquoise (8 gp). Black pearl (200 gp). Deep blue spinel (200 gp). White opal (500 gp). Iolite (60 gp). Malachite (8 gp). Star ruby (500 gp). Red-brown spinel (80 gp). Malachite (8 gp). Azurite (8 gp). Red spinel (80 gp). Deep blue spinel (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ombul Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Ploughman. His brown hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Ploughman soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Military, Job. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Ombul Greenleaf, Male Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Investigation +9
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin, Sylvan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Red-brown spinel (90 gp). Aquamarine (600 gp). Coral (90 gp). Black pearl (600 gp). Chrysoprase (50 gp). Golden pearl (90 gp). Rock crystal (50 gp). Golden yellow topaz (600 gp). Blue sapphire (400 gp). Azurite (5 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Star ruby (400 gp). Iolite (50 gp). Chalcedony (50 gp). Red-brown spinel (90 gp). Jasper (50 gp). Violet garnet (600 gp). Rose (50 gp).


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Unemployed. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. A few years later when the north was not economically sound they moved to his current location. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Servant again; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Nicholas Ramsey, Male Human Druid 17
Medium (6'6") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +7, Religion +7
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 7000 gp. Deep green spinel (120 gp). Black opal (1600 gp). Rose (20 gp). Black opal (1600 gp). Malachite (16 gp). White pearl (120 gp). Citrine (20 gp). Onyx (20 gp). Moss agate (16 gp).


Social Check DCs


Mreksh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long copper crest kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Mreksh Pfaphnyrennish, Male Dragonborn Druid 18
Medium (6'7") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 94 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Investigation +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1400 pp. Emerald (900 gp). Blue quartz (12 gp). Tourmaline (100 gp). Brown-green garnet (100 gp). Amethyst (100 gp). Red garnet (100 gp). Sard (40 gp). Chrysoberyl (100 gp). Jade (100 gp). Onyx (40 gp). Tourmaline (100 gp). Black pearl (1500 gp). Banded agate (12 gp).


Social Check DCs


Sannl Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She is physically well-built. Her white hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Sannl took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Poor. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Sannl Helcral, Female Dwarf Druid 17
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 126 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1800 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He typically wears pastel cloth garments or leather armor. His cinnamon fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: River was born the youngest of three triplets. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

River Mist, Male Tabaxi Druid 15
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 39 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)16 (+3) 13 (+1)17 (+3)
Skills Insight +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Cloth of gold vestments (40 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Medium magic item.


Social Check DCs

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