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NPC Generator

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Advanced [show]


Rael Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his long golden hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Rael Chance, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 1000 gp. Banded agate (15 gp). Aquamarine (1000 gp). Blue quartz (15 gp). Aquamarine (1000 gp). Peridot (30 gp). Aquamarine (1000 gp).


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his white fur in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Barber. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a tanner again

Flaws: Secretive. Bonds: Job, Enemies, Nature, Debt. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Pelt Of Winter, Male Tabaxi Druid 16
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +8, Performance +8
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Deep green spinel (110 gp). Black pearl (1200 gp). Azurite (12 gp). Rich purple corundum (1500 gp). Pink pearl (110 gp). Iolite (70 gp). Bloodstone (70 gp). Hematite (12 gp). Smoky quartz (70 gp). Alexandrite (1200 gp).


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue painted combat armor at almost all times. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist, Justice. Flaws: PTSD. Bonds: Immigrant. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Druid 15
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +6, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 7000 gp. Carved bone or ivory statuette (70 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item.


Social Check DCs


Bimpnottin Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her brown hair is still thick. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Joker, Gifted. Bonds: Religious. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Bimpnottin Lingenhall, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 138 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Coral (130 gp). Amber (130 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Obsidian (14 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Tourmaline (130 gp). Obsidian (14 gp). Aquamarine (1000 gp). Rhodochrosite (14 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is dressed in an above average manner. Her clothes are grease stained in places. She wears a colorful flower in her brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Doctor, her mother struggled to pay the bills. Thodris was born on a far eastern island where she grew up under the tutelage of her mother, an expert Map Maker. She left for the east, certain she would find work there.

Motivation: She would like to get married and retire.

Ideals: Artistic, Joker. Bonds: Attractive, Poor, Immigrant. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thodris Silverstone, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 153 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)6 (-2) 12 (+1)8 (-1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Amethyst (110 gp). Azurite (6 gp). Fire opal (400 gp). Malachite (6 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). Banded agate (6 gp). Onyx (80 gp). Tiger eye turquoise (6 gp). Alexandrite (600 gp). Golden pearl (110 gp). Aquamarine (600 gp). Deep green spinel (110 gp). Citrine (80 gp). Lapis lazuli (6 gp). Onyx (80 gp).


Social Check DCs


Chay TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Chay grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and he's attracted to the pc

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Mentor, Has a crush. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Chay TellPenny, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Deception +7, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Zanna Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She is well dressed, constantly wearing a tan suit, white shirt, and yellow tie. She has moderate length black hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Dilettante, who enjoyed hunting, Zanna was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zanna took refuge in the ruined castle and found the beat up sickle and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Zanna Timbers, Female Gnome Druid 15
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +8, Performance +7
Senses Passive Perception 17
Languages Common, Gnome, Goblin
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Eye agate (10 gp). Freshwater pearl (10 gp). Blue star sapphire (1100 gp). Brown-green garnet (50 gp). Deep blue spinel (1100 gp).


Social Check DCs

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