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NPC Generator

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Advanced [show]


Ûshgol Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Ûshgol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and obtaining odd cultural halfling artifacts is his passion

Ideals: Athletic, Justice. Flaws: Hedonist, Disease. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Ûshgol Cooper, Male Half-Orc Druid 15
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)8 (-1)
Skills Deception +4, Stealth +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 gp. Deep blue spinel (200 gp). Sardonyx (50 gp). Pink pearl (130 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Onyx (50 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear white pants and tee shirts. With wild black hair. Her eyes, though not visible through her cowl, are blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a necromancer, Ownka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Poor, Mentor. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Ownka Snape, Female Half-Orc Druid 17
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 118 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 9 (-1)14 (+2)
Skills Insight +5, Intimidation +8
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 11000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Finely wrought small gold bracelet (30 gp). Cloth of gold vestments (70 gp). A delicate silver chain set with a tourmaline (30 gp). Silver ewer (30 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (70 gp). Fire opal pendant on a fine gold chain (900 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Gilbert Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Gilbert Kane, Male Half-Elf Druid 16
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 90 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Investigation +8, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 700 pp. Chrysoberyl (110 gp). Alexandrite (400 gp). Star ruby (800 gp). Black pearl (400 gp). Carnelian (40 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large grey jacket. She wears her hair in dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them

History: She was born in a small island village. Ilde abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Ilde Ironfist, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Nature +8, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 400 pp. Brown-green garnet (40 gp). Deep green spinel (40 gp). White pearl (40 gp). Black pearl (1600 gp). Banded agate (16 gp). Deep blue spinel (1600 gp). Lapis lazuli (16 gp). Golden yellow topaz (1600 gp). Smoky quartz (30 gp). Blue diamond (6000 gp). Zircon (30 gp). Hematite (16 gp). Blue star sapphire (800 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his hammer always slung over his shoulder, and carries hammers. His auburn hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ozyman was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Ozyman Tosscobble, Male Halfling Druid 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Ignan, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. White opal (1200 gp). Azurite (6 gp). White pearl (50 gp). Blue star sapphire (1200 gp). White opal (1200 gp). Silver pearl (50 gp). Freshwater pearl (6 gp). Red garnet (50 gp).


Social Check DCs


Thamuz Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is slicked back into a classic pompadour. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Thamuz Debauchery, Male Tiefling Druid 18
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +8, Insight +6
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 9000 gp. Violet garnet (700 gp). Azurite (7 gp). Alexandrite (700 gp). Bloodstone (30 gp). Deep blue spinel (700 gp). Red garnet (130 gp). Azurite (7 gp). Golden yellow topaz (700 gp). Blue quartz (7 gp). 1 Medium magic item.


Social Check DCs


Drogo Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting yellow shirt and pants. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the large cave and found the beat up sickle and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Drogo Koehlanna, Male Half-Elf Druid 17
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 64 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 17 (+3)18 (+4)
Skills Acrobatics +7, History +9
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 600 pp. Azurite (13 gp). Onyx (20 gp). Golden yellow topaz (300 gp). Citrine (20 gp). Alexandrite (300 gp). Alexandrite (300 gp). Black pearl (300 gp). Aquamarine (300 gp). Onyx (20 gp). Amethyst (100 gp). Star rose quartz (20 gp). Azurite (13 gp). Blue diamond (8000 gp). Star rose quartz (20 gp). Deep blue spinel (300 gp). Lapis lazuli (13 gp). Amethyst (100 gp). Silver pearl (100 gp). Lapis lazuli (13 gp). Pink pearl (100 gp). Hematite (13 gp). 1 Medium magic item.


Social Check DCs

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