Adrik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gifted from a young age, Adrik studied abroad. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his mother before him.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 146 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Malachite (5 gp). Azurite (5 gp). Pink pearl (140 gp). Violet garnet (900 gp). Amber (140 gp). Deep blue spinel (900 gp). Rose (70 gp). Chalcedony (70 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Pink pearl (140 gp). White pearl (140 gp). 1 Medium magic item. 1 Medium magic item.
Anselm Gentry, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of death around his neck, and a bastard sword on his belt, and a wedding ring on his right hand. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: In love, Immigrant. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 13000 gp. Aquamarine (400 gp). Moonstone (60 gp). Iolite (60 gp). Obsidian (4 gp). Iolite (60 gp). Red-brown spinel (100 gp). Iolite (60 gp). Violet garnet (400 gp). Zircon (60 gp). Hematite (4 gp). Emerald (500 gp). Tourmaline (100 gp). 1 Major magic item.
Xanaphia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. Her tied-back hair is white. She has hazel eyes and a tan hat with a black feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Gardener soon after.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new gardener responsibilities is difficult
Flaws: Disease. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Fiery yellow corundum (500 gp). Obsidian (4 gp). Deep green spinel (150 gp). Tourmaline (150 gp). Star rose quartz (80 gp). Clear bright green emerald (6000 gp). Deep green spinel (150 gp). Golden pearl (150 gp). Chrysoberyl (150 gp). Onyx (80 gp). Silver pearl (150 gp). Amber (150 gp). Aquamarine (300 gp). Red garnet (150 gp). Jade (150 gp). Aquamarine (300 gp). Alexandrite (300 gp). 1 Medium magic item.
Fallond Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His golden hair is smooth and relatively long. His hazel eyes dart from person to person.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: Fallond was born the youngest of three triplets. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Fallond began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Fallond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To end his boredom; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. A delicate silver chain set with a tourmaline (30 gp). Solid gold idol (200 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (500 gp).
Serpent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and lanky with angular features, he is an attractive figure. He sports pastel clothing, slightly heavier than average wear. He wears a colorful flower in his yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Serpent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Serpent was left his mother's suit of armor and trained in its use and care. Now he works as a music tutor during his time off.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 19 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Celestial, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Zircon (50 gp). Black star sapphire (1500 gp). Carnelian (50 gp). Obsidian (15 gp). Iolite (50 gp). Deep green spinel (110 gp). Red-brown spinel (110 gp). Rhodochrosite (15 gp). Red garnet (110 gp). Iolite (50 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Rock crystal (50 gp). Freshwater pearl (15 gp). 1 Medium magic item. 1 Medium magic item.
Traulam Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. Her silver hair is smooth and relatively long. Her hazel eyes are passionate and lively.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Traulam took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1300 gp). A roughly beaten golden orb (170 gp). Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Harvest On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her pastel robe and has her mace always slung over her shoulder. Her brown fur is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a Tanner, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she's in love
Ideals: Gifted. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 34 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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