Euron Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His purple hair is greasy and uncared for. He has a dull look in his silver eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Chalcedony (70 gp). Jasper (70 gp). Rose (70 gp). Sard (70 gp). Golden yellow topaz (400 gp).
Osco Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length brown hair. His fierce violet eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Carter soon after.
Motivation: Further expansion of business; and an old rival family wants him found
Bonds: Attractive, Job, Adventurer, Poor, Family. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (7 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is beige and very short. His eyes are blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Blacksmith, who enjoyed hunting, Emerald was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Giselle Tatum, Female Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman wears brown leather gloves, a brown jacket, and tight pants. Her hair is greying and her face has many wrinkles. This amber eyed westerner is not easily forgotten.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Optimist, Gifted, Artistic. Flaws: Emotional. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Goblin, Aquan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item.
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His fur is greying and his face has many wrinkles. His eyes are copper.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Skirt was born the youngest of three triplets. Skirt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: To be a Guard again; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Philantrophist. Bonds: Attractive, Job, Family, Adventurer. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 77 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 13000 gp. Black pearl (300 gp). Violet garnet (300 gp). Sard (70 gp). Hematite (12 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Blue quartz (12 gp). Golden pearl (130 gp). Freshwater pearl (12 gp). Malachite (12 gp). Jade (130 gp). Peridot (70 gp). Blue quartz (12 gp). Amethyst (130 gp). Alexandrite (300 gp). Red-brown spinel (130 gp). Deep blue spinel (300 gp). Red-brown spinel (130 gp). Bloodstone (70 gp). Obsidian (12 gp). Freshwater pearl (12 gp). Pink pearl (130 gp). Jet (130 gp). Smoky quartz (70 gp). Fiery yellow corundum (600 gp). White pearl (130 gp). Deep blue spinel (300 gp). Onyx (70 gp). Hematite (12 gp). Rhodochrosite (12 gp). 1 Medium magic item. 1 Medium magic item.
Pandjed Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His crest is short and silver. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Justice, Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. White opal (1500 gp). Smoky quartz (60 gp). Sard (60 gp). Carnelian (60 gp). Fire opal (1500 gp). Azurite (7 gp). Amber (100 gp). Peridot (60 gp). Golden pearl (100 gp). White opal (1500 gp). Deep green spinel (100 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Chrysoprase (60 gp). Red-brown spinel (100 gp). White opal (1500 gp). Brown-green garnet (100 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Tickle, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Black pearl (1200 gp). Brown-green garnet (160 gp). Black opal (1300 gp). Star ruby (1300 gp). Aquamarine (1200 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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