Miles Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is heavily combed to the right. He has brown eyes.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by orcs. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Flaws: Insane. Bonds: Immigrant, Religious, In love, Enemies. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 18)
Armor Class 9
Hit Points 135 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Draconic
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Alexandrite (900 gp). Chalcedony (70 gp). Carnelian (70 gp). Violet garnet (900 gp). Azurite (13 gp). Tourmaline (150 gp). Rhodochrosite (13 gp). Golden pearl (150 gp). Black opal (900 gp). Deep blue spinel (900 gp). Zircon (70 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Jet (150 gp). Iolite (70 gp). Malachite (13 gp). White pearl (150 gp). Black pearl (900 gp). Bloodstone (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Helja Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her black hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a great chef.
History: A powerful wizard made her what she is. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. White opal (900 gp). Deep green spinel (130 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Red garnet (130 gp). Fiery yellow corundum (900 gp). Chalcedony (20 gp). Star ruby (900 gp). Red spinel (130 gp). Black pearl (1100 gp). Iolite (20 gp).
Helja Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is kept up in a ponytail inside a top hat. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Helja was born with her father's beautiful face. Her father was a soldier and died while she was still young. Helja was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 100 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carter. He is portly but not overly obese. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Carter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Dain was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: To be a Adventurer again.
Ideals: Opinionated. Bonds: Job, Immigrant. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (2900 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Gerald Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a yellow vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Family. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmûg Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears just a white suit. His tied-back hair is white. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a necromancer, Tûmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Terse. Bonds: Adventurer, Mentor, Family. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Citrine (20 gp). Amber (70 gp). White pearl (70 gp). Blue quartz (11 gp). Rich purple corundum (1100 gp). Tiger eye turquoise (11 gp). Tourmaline (70 gp). Jade (70 gp). Violet garnet (1600 gp). Malachite (11 gp). 1 Medium magic item.
Gnarsh Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting white shirt and pants. He has moderate length white hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Gnarsh embodies much of what other species detest in the Half-Orcs. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spy mother left him crippled. He became a Sage soon after.
Motivation: He feels threatened by others; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Persistence. Flaws: Antagonistic, Disease, Fearful. Bonds: Job. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Eye agate (14 gp). Alexandrite (400 gp). Fiery yellow corundum (1100 gp). Silver pearl (130 gp). 1 Medium magic item.
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