Dadalan Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His crest is short and copper. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: Dadalan was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To be a Guard again; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Addict, PTSD. Bonds: Attractive, In love, Job. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 57 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Malachite (5 gp). Malachite (5 gp). Alexandrite (1300 gp). Rock crystal (20 gp). Rock crystal (20 gp). Amethyst (110 gp). Brown-green garnet (110 gp). White opal (1200 gp). Red garnet (110 gp). Malachite (5 gp). Silver pearl (110 gp). Moss agate (5 gp). Golden yellow topaz (1300 gp). Sardonyx (20 gp). Violet garnet (1300 gp). Tourmaline (110 gp). Hematite (5 gp).
Ahlyssa Marley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple brown robe with black stripes complete with hood. She keeps her golden hair in a flapper bob. She has a dull look in her green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.
History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Rock crystal (30 gp). Zircon (30 gp). Onyx (30 gp). Jet (130 gp). Azurite (5 gp). Amber (130 gp). Black opal (400 gp). Malachite (5 gp). Eye agate (5 gp). Golden yellow topaz (1300 gp). Amber (130 gp). Lapis lazuli (5 gp). Chrysoberyl (130 gp). Moonstone (30 gp). Chalcedony (30 gp). Banded agate (5 gp). Star ruby (400 gp). Tourmaline (130 gp). Aquamarine (1300 gp). Zircon (30 gp). Black star sapphire (400 gp). Deep blue spinel (1300 gp). Jet (130 gp). Brown-green garnet (130 gp).
Ethereal Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered yellow stockings. She carries a battered pickaxe and tarnished sword as well. Her orange fur is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is a Lycanthrope in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to reunite with her old friends
Ideals: Fighting, Persistence. Bonds: Attractive, Nature, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Hethress Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a green and black handkerchief worn on her right side. She is muscular with a powerful set of arms. Her blue crest is heavily combed to the right. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Hethress isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She comes from a rich western family. She worked as a nervous Actor and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hethress was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She would like to get married and retire; and she has a crush on the local shoemaker
Ideals: Impeccable. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 45 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Sapphire pendant on gold chain (1600 gp). Silver chalice with lapis lazuli gems (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Harriet TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and black with streaks of red, and is pulled back with small red clips. Her eyes, though not visible through her cowl, are gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Harriet hails from a village terrorized by dire rats. Her mother took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Enemies, Nature. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Aquan, Auran, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Golden pearl (110 gp). Black pearl (300 gp). Amethyst (110 gp). Smoky quartz (20 gp). Black pearl (300 gp). Alexandrite (300 gp). Freshwater pearl (8 gp). Peridot (20 gp). Obsidian (8 gp). Zircon (20 gp). Aquamarine (300 gp). Golden pearl (110 gp). Deep blue spinel (300 gp).
Lavinia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, white cloak. Her hair is short and golden. Her eyes are blue and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lavinia is combative with any and all who dare try her patience in the slightest.
History: Lavinia lived on a farm with her mother, near the main road leading to a nearby town. Her divine abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is terrified, and will act out of fear; and an old rival family wants her found
Ideals: Justice, Gifted. Flaws: Cynical, Fearful. Bonds: Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. 1 Medium magic item.
Akra Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Banker. Her top hat is riddled with cuts and holes. Her red eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.
History: Akra was raised in a hard working conservative environment. Her childhood dream was to be a Carpenter, but she was a colossal failure. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: To be a Carpenter again.
Ideals: Joker, Artistic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Blue sapphire (1200 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Amethyst (130 gp). Alexandrite (1400 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
