Delre Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. Her hair is white and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Laborer. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She then took over the family business and is one of the better Laborer for hire.
Motivation: To be a Roofer again.
Flaws: Ugly, Shy. Bonds: Rich, Job, Immigrant. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp.
Theriatis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His hair is long and brown with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are likewise brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Slave Trader profession.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and to unite with his sister
Bonds: Job, Poor, Has a crush, Family. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Jade (40 gp). Zircon (40 gp).
Bertram Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His chestnut hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly. Bonds: In love, Adventurer, Poor, Nature. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp.
Veloptima Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her hair is brown and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. During her travels, Veloptima and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Veloptima discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Veloptima fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 95 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Giant, Orc
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Finely wrought small gold bracelet (90 gp). A roughly beaten golden orb (160 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (200 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Fire opal pendant on a fine gold chain (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Black velvet mask with numerous citrines (160 gp). Gold cup set with emeralds (11000 gp). Jeweled anklet (1000 gp). 1 Medium magic item. 1 Medium magic item.
Jade Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. His fur, while still mostly white, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Greedy, Mundane. Bonds: Poor. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (2100 gp). A delicate silver chain set with a tourmaline (20 gp). Finely wrought small gold bracelet (20 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
Balimaar Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are hazel.
Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Balimaar was born with his father's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Find a way to reverse the transformation of his brother; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Gifted. Bonds: Attractive, Family, Rich. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 136 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Solid gold idol (800 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.
Zephan Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries greataxes. He keeps his long dark red hair kept up in a rat tail. He has white eyes and a green hat with a brown feather.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 6 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Bonds: Guardian, Attractive, Immigrant. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1600 gp). A delicate brass dragon egg (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
