Erevan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has no hair. His eyes are brown and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Erevan grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Sardonyx (20 gp). Rich purple corundum (600 gp). Smoky quartz (20 gp). Rich purple corundum (600 gp). Rock crystal (20 gp). Lapis lazuli (12 gp). Rose (20 gp). Red garnet (90 gp). Alexandrite (200 gp). 1 Medium magic item.
Drogo Everly, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a grey cloak and cross-gartered black stockings. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: Drogo wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Aquan, Halfling, Undercommon, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Jet (140 gp). Black star sapphire (1300 gp). Hematite (12 gp). Amber (140 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). White pearl (140 gp). Tiger eye turquoise (12 gp). Rhodochrosite (12 gp). Moonstone (20 gp). Amethyst (140 gp). Onyx (20 gp). Peridot (20 gp). Jade (140 gp). Rose (20 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euphemia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. With wild brown hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Euphemia took refuge in the ruined castle and found the beat up spear and armor she uses now. She now owns her own business.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new dyer responsibilities is difficult
Flaws: Racist. Bonds: Guardian, Nature, Job, Slave. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Banded agate (4 gp). Star rose quartz (80 gp). Citrine (80 gp). Silver pearl (150 gp). Red-brown spinel (150 gp). White pearl (150 gp). Lapis lazuli (4 gp). Alexandrite (500 gp). Iolite (80 gp). Deep blue spinel (500 gp). Star rose quartz (80 gp). Violet garnet (500 gp). Lapis lazuli (4 gp). Iolite (80 gp). Bloodstone (80 gp).
Elama Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Mortician. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has wavy blonde hair. Her eyes are likewise hazel.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She works hard and plays hard.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Elama was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Elama's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: Sabotage a competitor; and expand her business
Flaws: Hedonist, Antagonistic. Bonds: Job, Rich, Mentor. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Fire opal (1100 gp). Rhodochrosite (5 gp). Tourmaline (80 gp). Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.
Morana Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her hair is brown, silky, and of moderate length. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Morana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.
History: She served in the navy to pay for her family's outstanding loans. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Extrovert, Pacifist. Flaws: PTSD. Bonds: Rich, Attractive, Military. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Blue quartz (6 gp). Blue sapphire (900 gp). Amethyst (60 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Tourmaline (60 gp). Deep blue spinel (1100 gp). Azurite (6 gp). Jasper (40 gp). Chrysoprase (40 gp). Rose (40 gp). Rich purple corundum (900 gp). Smoky quartz (40 gp). Black pearl (1100 gp). Eye agate (6 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Birel Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her chestnut hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She struck the Barrister job and began her own company from there.
Motivation: A deep hatred of goblins.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.
Oriff Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: Oriff was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Persistence. Bonds: Enemies, Job, Military. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold cup set with emeralds (9000 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.
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