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Rohesia Sydney, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her right leg appears badly burned and disfigured. Her hair is white and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and money/treasure

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Rohesia Sydney, Female Human Druid 15
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Obsidian (16 gp). Freshwater pearl (16 gp). Sard (60 gp). Malachite (16 gp). Moss agate (16 gp). Onyx (60 gp). Banded agate (16 gp). Brown-green garnet (70 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Light, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He wears tattered old clothes, and his gloved hand is found clutching a falchion. His hair is short and silver. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cressel was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: To be a Unemployed again; and doesn't want to be a marshal and was forced into it by his family

Ideals: Logical. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Cressel Light, Male Tiefling Druid 18
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 73 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +10, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 2000 pp. Red-brown spinel (70 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Black pearl (800 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). Fire opal (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky white painted plate armor. His golden hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Joser grew up listening to his mother's many stories. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Adventurer, Family. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Joser Kettlewhistle, Male Halfling Druid 15
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Investigation +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 pp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1000 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and ruby ring (10000 gp). 1 Medium magic item.


Social Check DCs


Jane Alby, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Layabout. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Jane Alby, Female Human Druid 15
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Rhodochrosite (11 gp). Moonstone (80 gp). Obsidian (11 gp). Amber (60 gp). Rich purple corundum (400 gp). Peridot (80 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Hematite (11 gp). Freshwater pearl (11 gp). Alexandrite (1400 gp). Peridot (80 gp). Azurite (11 gp). Citrine (80 gp). Black pearl (1400 gp). Sard (80 gp). Red-brown spinel (60 gp).


Social Check DCs


Mugrunden Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears a worn and beaten armor. His green crest is long and unkept. This red eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Mugrunden Raghthroknaar, Male Dragonborn Druid 15
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Moss agate (9 gp). Chrysoprase (70 gp). Malachite (9 gp). Chrysoprase (70 gp). Iolite (70 gp). Star ruby (1500 gp). Eye agate (9 gp). Black opal (1500 gp). Moonstone (70 gp). Deep blue spinel (1300 gp). Bloodstone (70 gp). 1 Medium magic item.


Social Check DCs


Krakhorn Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small plains village. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krakhorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Optimist, Logical. Bonds: Immigrant, Nature, Enemies. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Krakhorn Ryland, Male Half-Orc Druid 16
Medium (6'7") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 140 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. White pearl (110 gp). Coral (110 gp). Malachite (8 gp). Chalcedony (60 gp). Tiger eye turquoise (8 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Star rose quartz (60 gp). Amethyst (110 gp). Chalcedony (60 gp). Sard (60 gp). Blue quartz (8 gp). Sardonyx (60 gp). Hematite (8 gp). Tiger eye turquoise (8 gp). Rock crystal (60 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Chrysoberyl (110 gp). Silver pearl (110 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green cloak and cross-gartered yellow stockings. He has wavy scarlet crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Mayor in town.

History: Born in the north to a Mayor, Salasar learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Druid 15
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 14 (+2)9 (-1)
Skills History +6, Medicine +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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