Wymar Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Malachite (14 gp). Alexandrite (600 gp). Star rose quartz (50 gp). Red spinel (150 gp). Iolite (50 gp). Coral (150 gp). Aquamarine (600 gp). Azurite (14 gp). Jasper (50 gp). Golden yellow topaz (600 gp). Onyx (50 gp).
Mâku Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has a long black beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. In his 11th year, his parents were killed by a orcs raid, leaving Mâku alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of orcs; and many orcs want him driven away
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Sardonyx (40 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Red-brown spinel (140 gp). Peridot (40 gp). Hematite (6 gp). White opal (1500 gp). Silver pearl (140 gp). Black star sapphire (1500 gp). 1 Medium magic item.
Stacee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. Her hair is white and curly. She has gray eyes.
Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. Stacee enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she would like to get married and retire
Flaws: Hedonist. Bonds: Poor, Has a crush, Immigrant, Job, Enemies. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Blue star sapphire (1500 gp). Coral (60 gp). Aquamarine (900 gp). Canary diamond (5000 gp). Black star sapphire (1500 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp).
Vicky Byron, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is golden and very short. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a great chef.
History: Vicky lived on a farm with her father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Vicky has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Family. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (11 gp). Hematite (11 gp). Chalcedony (20 gp). Amethyst (130 gp). 1 Medium magic item.
Yurk Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. He wears his golden hair down. His eyes, though not visible through his cowl, are hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted, Persistence. Bonds: Guardian, Family. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Carved bone or ivory statuette (40 gp). A silver and pearl hairclip (40 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Richard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long white hair reaches down to his waist. He has hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Priest, who enjoyed hunting, Richard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He became a Adventurer soon after.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Mundane, Addict. Bonds: Nature, Job, Family. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Red-brown spinel (80 gp). Hematite (8 gp). White pearl (80 gp). Rose (60 gp). Sard (60 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Banker, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She wears her cinnamon fur up. Her eyes are a pleasant amber.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She got into the Banker business at a young age. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: A strong sense of loyalty to Elven people; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Terse, Racist. Bonds: Job. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Rhodochrosite (8 gp). Amethyst (130 gp). Azurite (8 gp). Violet garnet (1000 gp). Golden pearl (130 gp). Jasper (20 gp). Black star sapphire (1500 gp). Smoky quartz (20 gp). White opal (1500 gp). Blue sapphire (1500 gp). Malachite (8 gp). Amber (130 gp). Star ruby (1500 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Onyx (20 gp). Rose (20 gp). Moss agate (8 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!