Gunnloda Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple brown robe with blue stripes complete with hood. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. She has a long golden ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.
History: She was born at the edge of vast island. Gunnloda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Bellfounder soon after.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Professionalism. Flaws: Insomniac. Bonds: Nature, Job, Adventurer. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Onyx (60 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). Violet garnet (1500 gp). Fire opal (500 gp). Onyx (60 gp). Azurite (4 gp). Rose (60 gp). White pearl (80 gp). Red garnet (80 gp). Sard (60 gp). Amber (80 gp). Chrysoberyl (80 gp). Golden pearl (80 gp). Lapis lazuli (4 gp). Clear bright green emerald (2000 gp). Iolite (60 gp). Malachite (4 gp).
Hamil Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His long brown hair reaches down to his waist. He has violet eyes and a red hat with a black feather.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.
History: Hamil hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow
Ideals: Fighting, Artistic, Professionalism. Bonds: Enemies, Job. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Alvyn Welber, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears baggy blue pantaloons and a grey scarf. He sports a flattop hair cut. He is baby faced.
Personality: Overbrimming with self-confidence, Alvyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He plays an instrument quite well.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Ideals: Impeccable, Artistic, Gifted. Bonds: Adventurer, Enemies. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 pp. Carnelian (20 gp). Amethyst (120 gp). Obsidian (15 gp). Rose (20 gp). Alexandrite (300 gp). Hematite (15 gp). Jade (120 gp). Obsidian (15 gp). Malachite (15 gp). Zircon (20 gp). Deep blue spinel (300 gp). Star rose quartz (20 gp). Silver pearl (120 gp). Smoky quartz (20 gp). 1 Minor magic item.
Mardred Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Dilettante does. Her golden hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan, Orc, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A necklace of small pink pearls (3000 gp). Jeweled electrum ring (3000 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1700 gp). Black velvet mask with numerous citrines (30 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (400 gp). 1 Medium magic item.
Baz Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears professional attire. His hair, while still mostly black, has prominent grey streaks. His brown eyes peer out from beneath his broad white hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Merchant business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 30 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Golden yellow topaz (700 gp). Zircon (60 gp). Banded agate (13 gp). Blue quartz (13 gp). Red garnet (110 gp). Chrysoprase (60 gp). Fire opal (1000 gp). Black star sapphire (1000 gp). Blue star sapphire (1000 gp). Iolite (60 gp). Brown-green garnet (110 gp). Malachite (13 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Rock crystal (60 gp). Silver pearl (110 gp). Violet garnet (700 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Citrine (60 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Star rose quartz (60 gp). Violet garnet (700 gp).
Ur-Edin Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is knotted and matted. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Star rose quartz (60 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Moonstone (60 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Peridot (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her fur is lavender and curly. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Blacksmith, Tree learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love; and to settle down with her crush
Ideals: Justice, Professionalism. Bonds: Job, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Elven, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Golden yellow topaz (200 gp). Smoky quartz (70 gp). Jasper (70 gp). Brown-green garnet (70 gp). Deep green spinel (70 gp). Banded agate (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Aquamarine (200 gp). Silver pearl (70 gp). Moss agate (14 gp). Blue sapphire (600 gp). Coral (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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