Heather Kendall, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and sports grey clothing, slightly heavier than average wear. Her red hair is drawn into a tight pony tail with a card scrunchie. Her eyes are gray and catlike.
Personality: Calm and collected, she is a well trained Bricklayer. She believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Heather studied abroad. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Gifted, Logical. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 63 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 pp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Black velvet mask with numerous citrines (130 gp). Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
Vonana Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear grey pants and tee shirts, and sports empty pouches on her belt. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes are gray and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving A true patriot, Vonana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Vonana lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her absent father; and to pay off her debts
Ideals: Joker. Bonds: Military, Family, Rich, Debt. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 20)
Armor Class 12
Hit Points 159 (20d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin, Orc
Attacks Melee +8 / 5d10+2, Ranged +8 / 5d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Coral (150 gp). Red garnet (150 gp). Violet garnet (900 gp). Rock crystal (60 gp). Brown-green garnet (150 gp). Red garnet (150 gp). Black pearl (900 gp).
Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Glim isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a minor phobia of water and hates getting wet.
History: Born in the east his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Courier job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Enemies. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 148 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 20 (+5) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Golden circlet with four aquamarines (2000 gp). Jeweled anklet (4000 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (130 gp). Jeweled anklet (4000 gp). Old masterpiece painting (1100 gp). Jeweled anklet (4000 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (2800 gp). 1 Medium magic item.
Valida Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Miller in town.
History: Sold as a small child to a wizard, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Miller like her father before her.
Motivation: Further expansion of business; and to be a glassblower again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 90 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled gold crown (3000 gp).
Theobald Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, and he perpetually has his ceremonial dagger ready. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise green.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Theobald was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 111 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome, Terran
Attacks Melee +3 / 5d4-3, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 4000 gp. Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Cloth of gold vestments (70 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Medium magic item.
Erky Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His auburn hair is greasy and uncared for. His hazel eyes peer out from beneath his small tan hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Carpenter, Erky learned a great deal about his father's area of expertise. He worked as a nervous Carpenter and found it very stressful. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll, Infernal, Giant
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Tourmaline (80 gp). Golden yellow topaz (200 gp). Black opal (500 gp). Amethyst (80 gp). Alexandrite (200 gp). Rhodochrosite (10 gp). Zircon (50 gp). Alexandrite (200 gp). Lapis lazuli (10 gp). Banded agate (10 gp).
Silent Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Baker. Her yellow fur has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. When Silent reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 47 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Black pearl (400 gp). Smoky quartz (60 gp). Deep blue spinel (400 gp). Fiery yellow corundum (1400 gp). Peridot (60 gp). Freshwater pearl (11 gp). Chrysoprase (60 gp). Rich purple corundum (1400 gp). Peridot (60 gp). Zircon (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


