Orryn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His chestnut hair is heavily combed to the right. His skin is flawless and his green eyes scan people very quickly.
Personality: Orryn wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: Orryn was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Emerald (800 gp). Smoky quartz (60 gp). Zircon (60 gp). Blue quartz (4 gp). Moss agate (4 gp). Hematite (4 gp). Brown-green garnet (60 gp). Blue quartz (4 gp). Peridot (60 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). 1 Medium magic item.
Crampernap Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying black hair a little too much giving a sharp black color. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Jet (70 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). 1 Medium magic item.
Shedinn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to hide his balding. His red unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Carter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). White opal (1600 gp). 1 Medium magic item.
Agnes Graham, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her silver hair is wavy and long. Her eyes, though not visible through her cowl, are amber.
Personality: She has always had a great fascination with Half-Orc culture. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born on a small isolated farm. In her 17th year, her parents were killed by a dire rats raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Agnes was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A strong sense of loyalty to Half-Orc people; and she wants revenge against dire rats
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Nature, Enemies. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A necklace of small pink pearls (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Flask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of daggers on her belt, each one with a opal on the hilt. She has wavy cinnamon fur. Her green eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Flask was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 92 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Undercommon, Abyssal, Halfling
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Rich purple corundum (600 gp). Black opal (600 gp). Violet garnet (300 gp). Jade (70 gp). Tiger eye turquoise (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Quick Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel coat over a green low-cut shirt, and a small hat upon her head. She carries with her a set of bows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her lavender fur is unkempt and raggedy. She wears large thick round spectacles.
Personality: Quick wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Carnelian (70 gp). Chrysoprase (70 gp). Malachite (14 gp). Zircon (70 gp). Azurite (14 gp). Black pearl (600 gp). Lapis lazuli (14 gp). Silver pearl (130 gp). Amber (130 gp). Chrysoberyl (130 gp). Banded agate (14 gp). Black pearl (600 gp). Chrysoberyl (130 gp). Rhodochrosite (14 gp). Jet (130 gp). Eye agate (14 gp). White opal (1500 gp). 1 Medium magic item.
Robert Charlton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He dresses like a well dressed Cartwright does. He has a hunchback. His golden hair, when down, is lengthy. His eyes are blue.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Job, Nature, Rich. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. White opal (1400 gp). Carnelian (50 gp). Jet (100 gp). Golden yellow topaz (400 gp). Sard (50 gp). Coral (100 gp). Violet garnet (400 gp). Moonstone (50 gp). Rich purple corundum (1400 gp). Pink pearl (100 gp). Onyx (50 gp). Rose (50 gp). White opal (1400 gp). Star ruby (1400 gp). Banded agate (13 gp). Black pearl (400 gp). Malachite (13 gp). Aquamarine (400 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.
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