Caeldrim Galanodel, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin, Druidic
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Amber (160 gp). Moss agate (16 gp). Moss agate (16 gp). Sardonyx (70 gp). Aquamarine (200 gp). Malachite (16 gp). Freshwater pearl (16 gp). Star rose quartz (70 gp). Aquamarine (200 gp). Emerald (1500 gp). Violet garnet (200 gp). Lapis lazuli (16 gp). Black star sapphire (1500 gp). Star rose quartz (70 gp). Amber (160 gp). Malachite (16 gp).
Cimer Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Guard mother left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Family. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A delicate brass dragon egg (30 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trey Alby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a axe. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the east. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Immigrant, Enemies. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 53 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Black pearl (700 gp). Coral (70 gp). Silver pearl (70 gp). Violet garnet (700 gp). Deep green spinel (70 gp). Brown-green garnet (70 gp). Star rose quartz (70 gp). Deep green spinel (70 gp). Alexandrite (700 gp). Chalcedony (70 gp). Alexandrite (700 gp). Rich purple corundum (1000 gp). Jasper (70 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Eye agate (14 gp). Red-brown spinel (70 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bella Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered morningstar and tarnished monstrous two handed axe as well. Her silver hair is matted, messy, and big. She has a dull look in her violet eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 120 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan, Giant, Sylvan
Attacks Melee +3 / 5d6-3, Ranged +9 / 5d6+3, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Aquamarine (400 gp). Malachite (11 gp). Hematite (11 gp). Rose (30 gp). Sardonyx (30 gp). Alexandrite (400 gp). Chalcedony (30 gp). Tourmaline (90 gp). 1 Major magic item.
Orsik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears brown cloth garments or leather armor. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: Orsik lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Family, Rich. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 90 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Druidic, Giant
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Red-brown spinel (60 gp). Blue-white diamond (3000 gp). Tourmaline (60 gp). Golden yellow topaz (1100 gp). Golden pearl (60 gp). Fire opal (1400 gp). Emerald (1400 gp). Black pearl (1100 gp). Citrine (50 gp). Jasper (50 gp). Onyx (50 gp). Azurite (10 gp). Zircon (50 gp). Red spinel (60 gp). Iolite (50 gp). Emerald (1400 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nella Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered sai and tarnished whip as well. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Nella has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge.
Ideals: Fighting, Joker. Flaws: Insomniac, Disease. Bonds: Enemies, Rich. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Zircon (40 gp). Lapis lazuli (9 gp). Onyx (40 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). Golden pearl (70 gp). Banded agate (9 gp). Zircon (40 gp). Smoky quartz (40 gp). Violet garnet (1400 gp). Banded agate (9 gp). 1 Medium magic item.
Ar-Karo Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Jeweler, and carries crossbows. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south, but his parents moved at a very young age to the north. Cursed with lycanthropy at a very young age, Ar-Karo has worked very hard to control his curse. After a long history of fighting, Ar-Karo and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Immigrant. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 83 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Aquamarine (1000 gp). Black star sapphire (500 gp). Rock crystal (80 gp). Sardonyx (80 gp). Malachite (9 gp). Chrysoberyl (100 gp). Bloodstone (80 gp). 1 Medium magic item. 1 Medium magic item.
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