Keyleth Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses in collared shirts and wears a proper scarf over her head. She is an epitome of beauty. Her auburn hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the east, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 57 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Malachite (6 gp). Alexandrite (400 gp). Obsidian (6 gp). Banded agate (6 gp). Lapis lazuli (6 gp). Peridot (60 gp). Chrysoprase (60 gp). Malachite (6 gp). Jet (80 gp). Rose (60 gp). Silver pearl (80 gp). 1 Medium magic item. 1 Medium magic item.
Gargax Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his scimitar. His copper crest is singed and shortened. His red eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Golden yellow topaz (200 gp). Smoky quartz (70 gp). Alexandrite (200 gp). Rich purple corundum (900 gp). Peridot (70 gp). Deep blue spinel (200 gp). Zircon (70 gp). Rhodochrosite (5 gp). Jasper (70 gp). 1 Medium magic item.
Gerald Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Military, Rich, Adventurer. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Carnelian (40 gp). Emerald (400 gp). Red-brown spinel (110 gp). Star ruby (400 gp). Blue quartz (13 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myria High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with blue stripes complete with hood. She keeps her brown hair in a pixie cut. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. Myria was born on a far northern forest where she grew up under the tutelage of her father, an expert Seamstress. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver comb with moonstones (200 gp).
Gerard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Selfish, Forgetful. Bonds: Religious. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Amber (80 gp). Malachite (5 gp). Lapis lazuli (5 gp). Deep blue spinel (1200 gp). Blue quartz (5 gp). Golden pearl (80 gp). Golden yellow topaz (1200 gp). Golden pearl (80 gp). Rock crystal (70 gp). Zircon (70 gp). Black star sapphire (1600 gp). Rhodochrosite (5 gp). Black opal (1600 gp). Rhodochrosite (5 gp). Rock crystal (70 gp). Jasper (70 gp). Pink diamond (4000 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Deep green spinel (80 gp). Alexandrite (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, brown, dusty cloak. His beige fur is knotted and matted. His amber eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious, Mentor. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Dwarven, Goblin
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Bloodstone (70 gp). Onyx (70 gp). Deep blue spinel (400 gp). Banded agate (4 gp). Jasper (70 gp). Red spinel (140 gp). Peridot (70 gp). White pearl (140 gp). Rhodochrosite (4 gp). Zircon (70 gp). Eye agate (4 gp). Violet garnet (400 gp). Banded agate (4 gp).
Mûg Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Mûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Rich, Nature. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 153 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 21 (+5) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Silver pearl (130 gp). Malachite (15 gp). Violet garnet (300 gp). Azurite (15 gp). Sardonyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!