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NPC Generator

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Advanced [show]


Arara Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" northern woman, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her bow. She has a very tight haircut. Her eyes are gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.

History: Born to a Butcher, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted necromantic powers by her dying brother.

Motivation: Wants a kiss; and a strong sense of loyalty to tabaxi people

Ideals: Philantrophist, Gifted. Bonds: Poor, Mentor. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Arara Mundy, Female Half-Elf Druid 15
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Investigation +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Gunnloda Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She wears her white hair down. Her violet unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Gnomish culture. She is obsessed with her god.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Poor, Adventurer, Religious. Occupation: Healer

Voice: Whispers

Attributes [hide]

Gunnloda Glanhig, Female Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 149 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills History +7, Survival +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 400 pp. White opal (900 gp). Chrysoberyl (160 gp). Eye agate (11 gp). Blue-white diamond (6000 gp). Jasper (30 gp). Hematite (11 gp). Coral (160 gp). Chrysoprase (30 gp). Pink diamond (6000 gp). Banded agate (11 gp). Hematite (11 gp). Black pearl (400 gp). White opal (900 gp). Moonstone (30 gp). Violet garnet (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Blue quartz (11 gp). Onyx (30 gp). Golden yellow topaz (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Charles Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears violet leather gloves, a violet jacket, and tight pants. His clothes are grease stained in places. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Charles Chance, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Insight +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan, Halfling
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (1500 gp). Fire opal pendant on a fine gold chain (2200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item.


Social Check DCs


Nelkin Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a wide-brimmed hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Nelkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Hunter business at a young age. A freak accident while working with his Farmer father left him crippled. He has achieved small success as a Hunter.

Motivation: He is unsatisfied with his job; and to be a farmer again

Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: In love, Job. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Nelkin Shadowquick, Male Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1200 pp. Banded agate (6 gp). Onyx (40 gp). Citrine (40 gp). Smoky quartz (40 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.


Social Check DCs


Gunter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a violet suit. He has a small bristly mustache and wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east, but his parents moved at a very young age to the west. Gunter was born on a far eastern island where he grew up under the tutelage of his father, an expert Gardener. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Gunter Othronus, Male Half-Elf Druid 15
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +8, Insight +7
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Eye agate (9 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Qemuel has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Qemuel Turmoil, Male Tiefling Druid 16
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)19 (+4)
Skills Investigation +7
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Resh Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: When he was but 7 years old his parents immigrated from the west. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Many drow want him driven away.

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Resh Copeland, Male Half-Orc Druid 15
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 900 pp. Aquamarine (700 gp). Golden yellow topaz (700 gp). Blue sapphire (1300 gp). Sard (70 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Alexandrite (700 gp). Clear bright green emerald (2000 gp). Banded agate (16 gp). Hematite (16 gp). Black star sapphire (1300 gp). Aquamarine (700 gp). Moss agate (16 gp). Citrine (70 gp). Black pearl (700 gp). Star ruby (1300 gp). Black star sapphire (1300 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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