William Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined. Flaws: Insane, Antagonistic. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 150 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 5000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate brass dragon egg (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A silver and pearl hairclip (20 gp). Gold cup set with emeralds (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Embroidered and bejeweled glove (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Major magic item.
Whurdred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her thin eyebrows rest above her beady amber eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She also has developed a complete distrust of the Mayor profession.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Mayor, but she got bored and became a Mercenary. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Rose (50 gp). Sardonyx (50 gp). Iolite (50 gp). Deep green spinel (50 gp). Aquamarine (1200 gp). Carnelian (50 gp). Violet garnet (1200 gp). Tourmaline (50 gp). 1 Medium magic item.
Emma Kinsley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes, she is not a threatening figure. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.
Personality: A skeptical and narcissistic woman, Emma's first love is herself. Her second love is also herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. Emma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Spice Merchant soon after.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 111 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1800 pp. Peridot (60 gp). Onyx (60 gp). Chrysoberyl (70 gp). Golden yellow topaz (600 gp). Rose (60 gp). Aquamarine (600 gp). Star ruby (600 gp). Silver pearl (70 gp). Red-brown spinel (70 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Obsidian (15 gp). Amber (70 gp). Jet (70 gp). Smoky quartz (60 gp). Fire opal (600 gp). Jasper (60 gp). Iolite (60 gp). Rhodochrosite (15 gp). Peridot (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Igden Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His auburn hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and marry his brother to traveling adventurers
Ideals: Disciplined, Pacifist. Bonds: Nature, Family, Guardian. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 133 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 19 (+4) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 9000 gp. Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Old masterpiece painting (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).
Jasmine Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: To protect her home; and to clean up the streets
Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Guardian. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 131 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1100 gp). Fire opal pendant on a fine gold chain (2000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).
Creega Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'3", this woman is dressed in an above average manner. Her hair, while still mostly auburn, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Creega isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 123 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc, Elven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 11000 gp. Jet (40 gp). Fiery yellow corundum (800 gp). Obsidian (4 gp). Deep green spinel (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cloak Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of strength around his neck, and a axe on his belt. His fur is greying and his face has many wrinkles. This blue eyed easterner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a plains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Religious. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 900 pp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A silver and pearl hairclip (50 gp). Silver comb with moonstones (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

