Clerebold Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear yellow tank tops with grey pants. His moppish brown hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born in the east to a Dyer, Clerebold learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Zircon (40 gp). Moss agate (7 gp). Black pearl (1000 gp). Golden pearl (120 gp). Chalcedony (40 gp). Hematite (7 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Azurite (7 gp). 1 Medium magic item.
Rinn Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is cut short with large spiked bangs in the front. Her brown eyes are slightly larger than normal.
Personality: She is a Brewer first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Brewer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and meet up once more with her childhood friend
Flaws: Disease. Bonds: Rich, Job, Adventurer, Nature. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Red garnet (110 gp). Star rose quartz (80 gp). Peridot (80 gp). Golden pearl (110 gp). Rich purple corundum (1500 gp). Iolite (80 gp). Chalcedony (80 gp). Moss agate (12 gp). Rhodochrosite (12 gp). Sard (80 gp). Coral (110 gp). Carnelian (80 gp). Azurite (12 gp). Violet garnet (200 gp). Sardonyx (80 gp). Red-brown spinel (110 gp). Fiery yellow corundum (1500 gp). Amethyst (110 gp). 1 Medium magic item.
Morana Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She prefers to wear brown clothing when she does not wear armor. Her golden hair is singed and shortened. Her thin eyebrows rest above her beady violet eyes.
Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her religion dominates her actions; and doesn't want to be a blacksmith and was forced into it by her family
Flaws: Ugly, Disease. Bonds: Military, Family, Enemies, Religious. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Star ruby (1300 gp). Jade (110 gp). Banded agate (12 gp). Onyx (30 gp). Azurite (12 gp). White pearl (110 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Jade (110 gp). Moss agate (12 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Smoky quartz (30 gp). Sard (30 gp). Star rose quartz (30 gp). Red-brown spinel (110 gp). Moss agate (12 gp). Peridot (30 gp). Lapis lazuli (12 gp). Deep blue spinel (1300 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Pink pearl (110 gp). Chrysoprase (30 gp).
Shifting Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her red fur to look like a famous performer. Her amber eyes dart from person to person.
Personality: Shifting wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in a small mountains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined. Bonds: Rich, Attractive, Religious, Nature. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his mother. Through the years after Heian was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Heian's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Sard (60 gp). Red-brown spinel (140 gp). White opal (1600 gp). Freshwater pearl (16 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Freshwater pearl (16 gp). Jasper (60 gp). Obsidian (16 gp). Hematite (16 gp). Brown-green garnet (140 gp). Aquamarine (400 gp). Red garnet (140 gp). Tiger eye turquoise (16 gp). Red garnet (140 gp). Aquamarine (400 gp). Rock crystal (60 gp). Rock crystal (60 gp). Silver pearl (140 gp). Onyx (60 gp). Red garnet (140 gp). Golden yellow topaz (400 gp). Rich purple corundum (1600 gp). Rich purple corundum (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Leaf Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. Her long beige fur is drawn into a two foot long braid. She has a dull look in her yellow eyes.
Personality: While she acts the brute, she is far gentler than she would appear. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the south to a Tanner, Leaf learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Fighting. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Blue star sapphire (400 gp). Golden yellow topaz (1000 gp). Red spinel (100 gp). Lapis lazuli (15 gp). Bloodstone (20 gp). Red-brown spinel (100 gp). Aquamarine (1000 gp). Banded agate (15 gp). Obsidian (15 gp). Lapis lazuli (15 gp). Peridot (20 gp). 1 Medium magic item.
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his tan robe and has his whip always slung over his shoulder. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Gerbo is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and to be a farmer again
Flaws: Depressed, PTSD. Bonds: In love, Immigrant, Job. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 143 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 5000 gp. An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (1000 gp). Cloth of gold vestments (180 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!