Azaki Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Priest business at a young age. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Freshwater pearl (10 gp). Malachite (10 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Moss agate (10 gp). Eye agate (10 gp). Moss agate (10 gp). Red spinel (70 gp). Obsidian (10 gp). 1 Minor magic item.
Dee Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. She wears her silver hair up in a very large beehive style do. Her amber eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.
History: Dee was born in the east. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers.
Ideals: Joker, Gifted, Persistence. Bonds: Rich, Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 97 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 600 pp. Bloodstone (80 gp). Coral (60 gp). Azurite (5 gp). Hematite (5 gp). Deep blue spinel (1500 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Freshwater pearl (5 gp). Deep green spinel (60 gp). Pink pearl (60 gp). Amber (60 gp). Deep green spinel (60 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Rose (80 gp). Deep blue spinel (1500 gp). Malachite (5 gp). Silver pearl (60 gp). Smoky quartz (80 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Star rose quartz (80 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Tourmaline (60 gp). Brown-green garnet (60 gp). 1 Major magic item.
Veit Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Banker, but he got bored and became a Barber. He struck the Barber job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Deep green spinel (100 gp). Coral (100 gp). Alexandrite (700 gp). Amber (100 gp). Obsidian (8 gp). Chrysoberyl (100 gp). Chalcedony (30 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). White pearl (100 gp). Jasper (30 gp). Onyx (30 gp). Smoky quartz (30 gp). Red spinel (100 gp). 1 Medium magic item. 1 Medium magic item.
Traubon Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His long white hair reaches down to his waist. His fierce brown eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Carnelian (70 gp). Zircon (70 gp). Sard (70 gp). Star ruby (900 gp). 1 Medium magic item.
Geoffrey Pickering, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. With bright chestnut hair and a scraggly beard. He has green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dilettante father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Coral (120 gp). Tiger eye turquoise (15 gp). Jasper (50 gp). Rhodochrosite (15 gp). Jade (120 gp). Jade (120 gp). Freshwater pearl (15 gp). Lapis lazuli (15 gp).
Roland Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Roland took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Alexandrite (400 gp). Jet (150 gp). Fire opal (500 gp). Sard (70 gp). Golden yellow topaz (400 gp). Chrysoberyl (150 gp). Amber (150 gp). Tourmaline (150 gp). Golden yellow topaz (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Seraphina Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a red coat over a grey low-cut shirt, and a feathered hat upon her head. She has slicked back brown hair. She has a dull look in her brown eyes.
Personality: A skeptical and narcissistic woman, Seraphina's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 4 years old her parents immigrated from the west. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Immigrant, Enemies. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 10
Hit Points 93 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Aquamarine (300 gp). Obsidian (5 gp). Golden yellow topaz (300 gp). Star rose quartz (30 gp). Chalcedony (30 gp). Jasper (30 gp). Black star sapphire (700 gp). Freshwater pearl (5 gp). Black pearl (300 gp). Malachite (5 gp). Eye agate (5 gp). Blue star sapphire (700 gp). Peridot (30 gp). Amber (100 gp). White pearl (100 gp). Blue sapphire (700 gp). 1 Medium magic item. 1 Medium magic item.
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