Roondar Welber, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He is physically well-built. His hair is long and silver with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes are blue and beady.
Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He became a Bricklayer soon after.
Motivation: Sabotage a competitor.
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 119 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic, Halfling
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Amber (110 gp). Fire opal (1200 gp). Malachite (5 gp). Sardonyx (50 gp). Rich purple corundum (1200 gp). Freshwater pearl (5 gp). Banded agate (5 gp). Blue sapphire (1200 gp). Rich purple corundum (1200 gp). Deep blue spinel (1400 gp). Azurite (5 gp). Chrysoprase (50 gp). Banded agate (5 gp). Rhodochrosite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hubert Brent, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has a long white beard with little hanging trinkets. His violet eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (150 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (150 gp).
Kabbarg England, Female Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is silver, silky, and of moderate length. Her eyes are a pleasant blue.
Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to loving parents in a slum to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Stylist like her father before her.
Motivation: Expand her business; and to settle down with her crush
Flaws: Shy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 41 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 7000 gp. Silver pearl (80 gp). Chalcedony (80 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a tight fitting pastel shirt and pants. She wears her gray fur down. Her yellow unseeing eyes seem to look past you.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to make almost anything out of random pieces of junk.
History: Born in the west to a Map Maker, Spear learned a great deal about her father's area of expertise. Cursed with vampirism at a very young age, Spear has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to be a fisher again
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Hematite (4 gp). Rich purple corundum (1100 gp). Aquamarine (900 gp). Blue quartz (4 gp). Blue quartz (4 gp). Deep green spinel (50 gp). Rhodochrosite (4 gp). Smoky quartz (50 gp). Pink pearl (50 gp). Fire opal (1100 gp). Moss agate (4 gp). Black pearl (900 gp). Pink pearl (50 gp). Banded agate (4 gp). Aquamarine (900 gp). Tourmaline (50 gp). Fiery yellow corundum (1100 gp). Amethyst (50 gp). Zircon (50 gp). Deep blue spinel (900 gp). Rock crystal (50 gp). Coral (50 gp).
Aline Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has wavy white hair. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and regain custody of her daughter
Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Hematite (10 gp). Red-brown spinel (140 gp). Blue quartz (10 gp). Obsidian (10 gp). Deep blue spinel (400 gp). Star ruby (400 gp). Chrysoprase (70 gp). Obsidian (10 gp). Chrysoprase (70 gp). Red garnet (140 gp). Sard (70 gp). Blue sapphire (400 gp). Black opal (400 gp). White opal (400 gp). Fiery yellow corundum (400 gp). Chalcedony (70 gp). Peridot (70 gp). Sardonyx (70 gp). 1 Medium magic item.
Pikar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" western man, he is dressed in a clean red cloak covering his clean studded leather. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Persistence. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 135 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1500 pp. Malachite (9 gp). Malachite (9 gp). Alexandrite (1600 gp). Golden pearl (150 gp). Hematite (9 gp). Freshwater pearl (9 gp). Hematite (9 gp). Fiery yellow corundum (900 gp). Rhodochrosite (9 gp). Carnelian (80 gp). Bloodstone (80 gp). Star rose quartz (80 gp). Lapis lazuli (9 gp). Golden yellow topaz (1600 gp). Sardonyx (80 gp). Blue sapphire (900 gp). Golden pearl (150 gp). Deep blue spinel (1600 gp).
Drifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. He has gray fur. His fierce green eyes like to dwell on things.
Personality: He has always had a great fascination with Gnomish culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drifting took refuge in the large cave and found the beat up sickle and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Joker. Flaws: Racist, Shy. Bonds: Rich, Nature, Job. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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