Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and green handkerchief worn on his left side, and carries ceremonial daggers. With bright white hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Nature, Attractive. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 32 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Hematite (5 gp). Star rose quartz (60 gp). Blue quartz (5 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Onyx (60 gp). Golden pearl (160 gp). Blue quartz (5 gp). Peridot (60 gp). 1 Minor magic item.
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His red fur is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Gnome
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Red spinel (90 gp). Aquamarine (1100 gp). Lapis lazuli (7 gp). Deep green spinel (90 gp).
Koeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black hair. His eyes are likewise gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Blue quartz (6 gp). Hematite (6 gp). Blue quartz (6 gp). Jasper (80 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). Red garnet (100 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1400 gp). Brown-green garnet (100 gp). Rock crystal (80 gp). Obsidian (6 gp). Onyx (80 gp). Chrysoprase (80 gp). Freshwater pearl (6 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Zircon (80 gp). 1 Medium magic item.
Don Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He has a very tight haircut. His eyes are likewise blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered music. He struck the Locksmith job and began his own company from there.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Druidic, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 7000 gp. Aquamarine (300 gp). Moss agate (12 gp). Deep green spinel (150 gp). Bloodstone (40 gp). Citrine (40 gp). Blue star sapphire (400 gp). Red spinel (150 gp). Banded agate (12 gp). Bloodstone (40 gp). Rhodochrosite (12 gp). Zircon (40 gp). Pink pearl (150 gp). Clear bright green emerald (7000 gp). Hematite (12 gp). Tourmaline (150 gp). Smoky quartz (40 gp).
Chem Idea, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear black tank tops with red pants. His brown hair is lengthy and is close to two feet long. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered writing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc
Ideals: Justice, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 154 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Giant, Abyssal
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1100 pp. A life-sized copper and silver statuette of a cockatrice. (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (500 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Major magic item.
Everard Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair down. His blue eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Born in the south to a Server, Everard learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Medium magic item.
Callie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, red, dusty cloak. Her brown hair has been sun bleached extensively. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is almost excessively polite to everyone, even when angry. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Callie was left her mother's suit of armor and trained in its use and care. She has never given up on her singing dream.
Motivation: She would like to get married and retire; and she has a crush on the local bounty hunter
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Adventurer, Military, Has a crush. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 131 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 16000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Sapphire pendant on gold chain (2600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
