Kansif Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with brown skirt, and she perpetually has her longsword ready. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Rich, Job. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 55 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Aquamarine (1300 gp). Lapis lazuli (15 gp).
Shifting In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white fur is matted, messy, and big. Her eyes are copper and catlike.
Personality: Overbrimming with self-confidence, Shifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Shifting grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 17
Languages Common, Abyssal, Orc
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Fiery yellow corundum (1600 gp). Jade (100 gp). Freshwater pearl (11 gp). Black opal (1600 gp). Coral (100 gp). Deep green spinel (100 gp). Deep green spinel (100 gp). Deep blue spinel (1200 gp). Black opal (1600 gp). Jade (100 gp). Rose (60 gp). Obsidian (11 gp). 1 Major magic item.
Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: Kilvar was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Persistence. Flaws: Ugly, Shy, Lazy. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 162 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 12000 gp. Star ruby (900 gp). Pink pearl (120 gp). Brown-green garnet (120 gp). Pink pearl (120 gp). Jet (120 gp). Chrysoprase (80 gp). Zircon (80 gp). Deep green spinel (120 gp).
Isabella Oakes, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Server, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her blonde hair is thinning but still full. She wears an eyepatch.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She has drifted from career to career and currently works as a Server.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (3000 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.
Halander Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. His green eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Halander liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Religious, Nature, Enemies, Job. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 122 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Sapphire pendant on gold chain (2600 gp). An abacus with copper, silver and gold markers (180 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An abacus with copper, silver and gold markers (180 gp). An abacus with copper, silver and gold markers (180 gp). 1 Medium magic item.
Xanaphia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large blue jacket, and is pretty ugly. Her hair is cut close to her head. This blue eyed easterner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Xanaphia was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Hunter again; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Family, Job. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. 1 Medium magic item.
Randal Milton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. He has gleaming, smiling amber eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Disciplined. Bonds: Attractive, Immigrant, Poor, Slave. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 19)
Armor Class 9
Hit Points 118 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 4000 gp. Tiger eye turquoise (14 gp). Onyx (20 gp). Aquamarine (1500 gp). Bloodstone (20 gp). Eye agate (14 gp). Deep blue spinel (1500 gp). Lapis lazuli (14 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Blue quartz (14 gp). Tourmaline (140 gp). Violet garnet (1500 gp). Banded agate (14 gp). Deep green spinel (140 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!


