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NPC Generator

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Advanced [show]


Lavinia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, red, dusty cloak. Her white hair is greasy and uncared for. Her eyes are amber and beady.

Personality: Overbrimming with self-confidence, Lavinia isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made her what she is. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Lavinia Greenleaf, Female Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 59 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Investigation +5, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Citrine (20 gp). Rock crystal (20 gp). Blue star sapphire (800 gp). Rose (20 gp).


Social Check DCs


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Performer, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Aldous Graham, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Deception +8, Nature +8
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Gold music box (4000 gp). Sapphire pendant on gold chain (1200 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Ar-Karo Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: Ar-Karo hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ar-Karo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ar-Karo Van Es, Male Half-Orc Druid 16
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 49 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Carnelian (70 gp). Hematite (15 gp). Fiery yellow corundum (900 gp). Star ruby (900 gp). 1 Medium magic item.


Social Check DCs


Gynk Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her childhood dream was to be a Mason, but she was a colossal failure. She left for the east, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Artistic. Bonds: Immigrant, Family, Religious, Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Gynk Gyula, Female Half-Orc Druid 15
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)5 (-3)
Skills Arcana +5, Stealth +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Carnelian (50 gp). Sard (50 gp). Chrysoprase (50 gp). 1 Medium magic item.


Social Check DCs


Drenna Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has a long silver ponytail with little hanging trinkets. She has several tiny aquamarine earrings on each ear.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Fisher.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Drenna Wakefield, Female Half-Orc Druid 15
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +7, Nature +7
Senses Passive Perception 10
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 700 pp. Gold music box (3000 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Black velvet mask with numerous citrines (150 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Medium magic item.


Social Check DCs


Mindartis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears a fancy tan suit. He wears a colorful flower in his brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mindartis was born with his mother's beautiful face. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in morningstar use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Athletic, Fighting. Bonds: Attractive, Religious, Nature, Enemies. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Mindartis Netyoive, Male Elf Druid 15
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +7, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (2100 gp). A small bag of saffron. (50 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is cut short. She has amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Rose and her spouse have recently divorced.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Rose Wiseacre, Female Halfling Druid 17
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 89 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Sleight of Hand +10, Survival +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Solid gold idol (1200 gp). Jeweled electrum ring (6000 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Sapphire pendant on gold chain (2700 gp). Carved bone or ivory statuette (60 gp). Fire opal pendant on a fine gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (40 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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