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NPC Generator

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Advanced [show]


Tod Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Healer, who enjoyed hunting, Tod was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has worked as a Doctor like his mother before him.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Nature, Immigrant. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Goodearth, Male Halfling Druid 18
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 97 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Deception +9, Survival +9
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 10000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A roughly beaten golden orb (50 gp). Silver chalice with lapis lazuli gems (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (5000 gp). Gold music box (2000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Sapphire pendant on gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold and topaz bottle stopper cork (1200 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (100 gp). Gold music box (2000 gp). An abacus with copper, silver and gold markers (50 gp). Fire opal pendant on a fine gold chain (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver chalice with lapis lazuli gems (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (100 gp). Gold and ruby ring (3000 gp). 1 Medium magic item.


Social Check DCs


Jelenneth Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" northern woman, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She wears her blonde hair up in a very large beehive style do. This green eyed northerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Jelenneth was born in the north. At a young age she loved to build and create. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Persistence, Gifted. Flaws: Shy. Bonds: Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Jelenneth Morris, Female Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold and topaz bottle stopper cork (600 gp). Old masterpiece painting (1000 gp). Gold and ruby ring (4000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Cloak In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears pastel cloth garments or leather armor. Her yellow fur is matted, messy, and big. She has yellow eyes.

Personality: She is fixated on the number 26. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: Born to a Shepherd, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Cloak In the Storm, Female Tabaxi Druid 17
Medium (5'5") Tabaxi, Lawful Good (CR 17)
Armor Class 15
Hit Points 69 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +9, Investigation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 400 pp. Chrysoberyl (90 gp). Eye agate (13 gp). Amethyst (90 gp). White pearl (90 gp). Fire opal (700 gp). Citrine (80 gp). Rose (80 gp). Blue quartz (13 gp). Rock crystal (80 gp). Malachite (13 gp). Rock crystal (80 gp). Moss agate (13 gp). White pearl (90 gp). Jet (90 gp). Hematite (13 gp). Freshwater pearl (13 gp). Deep blue spinel (1200 gp). Carnelian (80 gp). Tiger eye turquoise (13 gp). White opal (700 gp). Rock crystal (80 gp). Hematite (13 gp). Star ruby (700 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Elegant In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her brown fur is knotted and matted. Her blue eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant, Slave. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant In Woods, Female Tabaxi Druid 17
Medium (5'11") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Deception +10, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Tourmaline (70 gp). Brown-green garnet (70 gp). Deep green spinel (70 gp). Jade (70 gp). Chrysoprase (50 gp). Deep blue spinel (300 gp). Tourmaline (70 gp). Alexandrite (300 gp). Obsidian (6 gp). Jade (70 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Chrysoprase (50 gp). Amber (70 gp). Star ruby (400 gp). Silver pearl (70 gp). Jasper (50 gp). Moonstone (50 gp). Tourmaline (70 gp). Amber (70 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Hematite (6 gp). Amethyst (70 gp). Fire opal (400 gp). Citrine (50 gp). Chrysoprase (50 gp). Chrysoberyl (70 gp). Lapis lazuli (6 gp). 1 Medium magic item.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His auburn hair is still thick. This brown eyed southerner is not easily forgotten.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he has a crush on the local architect

Flaws: Depressed. Bonds: Attractive, Religious, Adventurer, Has a crush. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Bertram Goodearth, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Star rose quartz (40 gp). Blue star sapphire (1500 gp). Moonstone (40 gp). Fire opal (1500 gp). Lapis lazuli (7 gp). Bloodstone (40 gp). Tiger eye turquoise (7 gp). Red garnet (50 gp). Emerald (1500 gp). Sard (40 gp). Violet garnet (1600 gp). Tourmaline (50 gp). Malachite (7 gp). Brown-green garnet (50 gp). Chalcedony (40 gp). Golden yellow topaz (1600 gp). Golden pearl (50 gp). Sardonyx (40 gp). Blue quartz (7 gp). Bloodstone (40 gp). 1 Medium magic item.


Social Check DCs


Cloud Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright brown dresses and hats. She has dyed her greying black fur a little too much giving a sharp black color. She wears an eyepatch.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with music.

History: Born in the south to a Gardener, Cloud learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and expand her business

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Cloud Of Winter, Female Tabaxi Druid 15
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A small bag of saffron. (60 gp). 1 Medium magic item.


Social Check DCs


Five Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Five was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Five Treat, Male Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 8
Languages Common, Giant, Druidic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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