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NPC Generator

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Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is knotted and matted. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the south to a Stableman, Chad learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Ideals: Artistic. Bonds: Adventurer, Job, Rich. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Chad Churchill, Male Human Druid 15
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Insight +9, Intimidation +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 900 pp. Black pearl (900 gp). Blue sapphire (1500 gp). Sardonyx (30 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has styled her white fur well, parting it to the right. Her eyes are yellow.

Personality: Calm and collected, she is a well trained Barber. She uses divination through singing.

History: Three was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She hasn't been sleeping well lately.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Three Plume, Female Tabaxi Druid 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 93 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +6, Intimidation +9
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 pp.


Social Check DCs


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her yellow fur is heavily combed to the right. Her amber eyes dart from person to person.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She got into the Fletcher business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: Her religion dominates her actions; and someone believes her a fraud

Bonds: Attractive, Enemies, Job, Adventurer, Religious. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Moon Shoe, Female Tabaxi Druid 18
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 91 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)7 (-2) 7 (-2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +11 / 5d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. Star rose quartz (60 gp). Moss agate (7 gp). Moss agate (7 gp). Star rose quartz (60 gp). White opal (400 gp). Violet garnet (700 gp). Fire opal (400 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Blue quartz (7 gp). Blue quartz (7 gp). Onyx (60 gp). Coral (120 gp). Citrine (60 gp). Jasper (60 gp). Moss agate (7 gp). Amethyst (120 gp). Hematite (7 gp). Rich purple corundum (400 gp). Carnelian (60 gp). Amethyst (120 gp). Black pearl (700 gp). Aquamarine (700 gp). Chrysoberyl (120 gp). Amethyst (120 gp). Deep green spinel (120 gp). 1 Major magic item.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she has a large white mantle and cape that has been intricately interwoven into her black robe. She keeps her brown hair in a flapper bob. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. Blossom liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Engraver job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Blossom Jamjar, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 700 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jasmine Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is slicked back into a classic pompadour. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is a Doppelganger in disguise. Jasmine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is greedy

Ideals: Athletic, Impeccable. Bonds: Rich, Adventurer, Nature. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Jasmine Goodbarrel, Female Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 74 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +9, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Moss agate (14 gp). Obsidian (14 gp). Violet garnet (200 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Deep green spinel (160 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Deep blue spinel (200 gp). White opal (900 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. Her long golden hair reaches down to her waist. Her gray unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: Vorka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Fearful. Bonds: Poor. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Vorka Wheatley, Female Half-Orc Druid 15
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Investigation +8, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Gold cup set with emeralds (11000 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Nicor Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a green suit. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Nicor Quiet, Male Tiefling Druid 16
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 50 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)15 (+2) 17 (+3)19 (+4)
Skills Investigation +7, Performance +9
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1 Medium magic item.


Social Check DCs

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