Oppah Gummen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan armored body suit, with a simple white line shooting up and back down. Her golden hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.
History: Oppah was born in the east. At a young age she loved to build and create. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Persistence, Gifted. Flaws: Antagonistic, Selfish. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Deep blue spinel (1100 gp). Fire opal (600 gp). White pearl (60 gp). Peridot (20 gp). Jasper (20 gp). Jade (60 gp). Hematite (7 gp). Black opal (600 gp). Eye agate (7 gp).
Kelter Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He sports a flattop hair cut. He has green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother.
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Poor, Family. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (1700 gp). Gold and topaz bottle stopper cork (1700 gp). A necklace of small pink pearls (4000 gp).
Geoffrey Benson, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. His fierce violet eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Flaws: Cynical, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 14
Hit Points 122 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. A miniature golden chest with tiny emeralds lining the top (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Cloth of gold vestments (170 gp). A delicate silver chain set with a tourmaline (40 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled anklet (1000 gp). Gold cup set with emeralds (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Jaxi Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a slight overbite and is overall scrawny. She has dyed her greying gold crest a little too much giving a sharp gold color. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.
History: She was born into a rich family. Jaxi was born on a far northern island where she grew up under the tutelage of her father, an expert Tanner. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: Sabotage a competitor; and she is greedy
Flaws: Ugly, Selfish. Bonds: Job, Rich, Immigrant. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 50 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 9 (-1) | 6 (-2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Fire opal (1600 gp). Blue star sapphire (1600 gp). Deep green spinel (100 gp). Star rose quartz (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries clubs. His wide-brimmed hat is riddled with cuts and holes. His yellow eyes peer out from beneath his wide-brimmed pastel hat.
Personality: Eccentric and domineering, Drifting will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Extrovert. Flaws: Ugly, Shy, Mundane. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 173 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Aquan, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1600 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Sapphire pendant on gold chain (2900 gp). Black velvet mask with numerous citrines (70 gp). Silver chalice with lapis lazuli gems (70 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item. 1 Medium magic item.
Yevelda Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tight fitting white shirt and pants. She has wavy silver hair. She has a dull look in her hazel eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She has worked as a Map Maker like her mother before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Athletic, Fighting, Joker. Flaws: Mundane. Bonds: Job. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 121 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: Eye agate (16 gp). Moss agate (16 gp). Bloodstone (30 gp). Aquamarine (800 gp). Zircon (30 gp). Azurite (16 gp). Golden yellow topaz (800 gp). Amber (80 gp). Alexandrite (800 gp). Silver pearl (80 gp). Golden yellow topaz (800 gp). Rich purple corundum (600 gp). Bloodstone (30 gp). Jet (80 gp). Pink diamond (8000 gp). Deep blue spinel (800 gp). Freshwater pearl (16 gp). Blue star sapphire (600 gp). Jasper (30 gp). Alexandrite (800 gp). Jasper (30 gp). Jet (80 gp). Sardonyx (30 gp). Brown-green garnet (80 gp). 1 Medium magic item.
Eiravel Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear violet pants and tee shirts. His brown hair is knotted and matted. His eyes are hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Eiravel was born in the south. At a young age he loved to build and create. Eiravel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Disease. Bonds: Religious, Nature. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Obsidian (13 gp). Coral (120 gp). Amethyst (120 gp). Red-brown spinel (120 gp). 1 Medium magic item.
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