Left-Handed Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She is typically in her Assassin uniform. She has a hunchback. She wears her orange fur down. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Left-Handed was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Baker, but she was a colossal failure. She now spends her time doing works of charity.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp.
Chad Altham, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny opal earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: To be a Miner again; and he has money and likes to spend it
Ideals: Impeccable, Optimist. Flaws: Insane. Bonds: Rich, Attractive, Job. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Azurite (9 gp). Rhodochrosite (9 gp). Golden yellow topaz (1400 gp). Rock crystal (70 gp). Banded agate (9 gp). Moss agate (9 gp). Fire opal (1500 gp). Malachite (9 gp). Alexandrite (1400 gp). Freshwater pearl (9 gp). Deep green spinel (90 gp). Chrysoprase (70 gp). 1 Medium magic item.
Hirrathak Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His brass crest is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Engraver soon after.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Citrine (50 gp). Zircon (50 gp). Rhodochrosite (15 gp). White pearl (40 gp). Star rose quartz (50 gp). Chalcedony (50 gp). Blue sapphire (400 gp). Golden yellow topaz (1000 gp). Emerald (400 gp). Iolite (50 gp).
Varis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Painter business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Varis took refuge in the large cave and found the beat up shortspear and armor he uses now. He has drifted from career to career and currently works as a Painter.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Justice, Philantrophist. Bonds: Job, Nature, Slave. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Deep blue spinel (300 gp). Alexandrite (300 gp). Aquamarine (300 gp). Blue sapphire (900 gp). Blue sapphire (900 gp). Onyx (80 gp). Aquamarine (300 gp). Black pearl (300 gp). Moss agate (4 gp). Aquamarine (300 gp). Blue sapphire (900 gp). Tiger eye turquoise (4 gp). Black pearl (300 gp). Deep green spinel (90 gp). Iolite (80 gp). Blue quartz (4 gp). Jet (90 gp).
Ur-Dag Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His red hair is matted, messy, and big. He has several tiny aquamarine earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a desert tribe. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Peridot (80 gp). Peridot (80 gp). Azurite (6 gp). Malachite (6 gp). Onyx (80 gp). Eye agate (6 gp). Red spinel (140 gp). Aquamarine (200 gp). Red garnet (140 gp). Blue-white diamond (8000 gp). Moss agate (6 gp). Chrysoberyl (140 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is long and unkept. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: The child of a Barber, who enjoyed hunting, Zephan was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Nature. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Obsidian (16 gp). Moss agate (16 gp). Bloodstone (60 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Blue diamond (4000 gp). Citrine (60 gp). Silver pearl (100 gp). Aquamarine (600 gp). Moonstone (60 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). White opal (500 gp). Jade (100 gp). Violet garnet (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Red spinel (100 gp). 1 Medium magic item.
Balam Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy brown hair. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: Balam hails from a village terrorized by giants. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety
Ideals: Pacifist, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Golden yellow topaz (1200 gp). Blue diamond (2000 gp). Tourmaline (110 gp). Blue sapphire (1300 gp). 1 Medium magic item.
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