Lia Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large violet jacket. She carries a battered shortbow and tarnished kukri as well. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are hazel.
Personality: Lia is depressed about a lot of things. She tends to be a nihilist. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gifted from a young age, Lia studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lia took refuge in the ruined castle and found the beat up kukri and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Rich, Nature. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Deep green spinel (150 gp). Coral (150 gp). Onyx (30 gp). Jasper (30 gp). Bloodstone (30 gp). Golden yellow topaz (1400 gp). Rose (30 gp). Deep green spinel (150 gp). Red garnet (150 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Obsidian (4 gp). Red spinel (150 gp). Zircon (30 gp). Obsidian (4 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Warryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. With a patchy white beard and wild white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 116 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven, Druidic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1400 pp. Jade (160 gp). Chrysoberyl (160 gp). Star ruby (400 gp). Star rose quartz (80 gp). Aquamarine (1100 gp). Carnelian (80 gp). Amethyst (160 gp). Moonstone (80 gp). Black pearl (1100 gp). Red spinel (160 gp). Sard (80 gp). Lapis lazuli (5 gp). Chrysoberyl (160 gp). Chrysoberyl (160 gp). Hematite (5 gp). Alexandrite (1100 gp). White pearl (160 gp). Sard (80 gp). Silver pearl (160 gp). Rich purple corundum (400 gp). Carnelian (80 gp). Emerald (400 gp). Sard (80 gp). Silver pearl (160 gp). 1 Medium magic item. 1 Medium magic item.
Ermina Brandon, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is matted, messy, and big. Her green eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of illithids once and for all.
History: She was raised in a white middle class family as the only child. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and many illithids want her driven away
Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Enemies. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. Gold music box (4000 gp). Old masterpiece painting (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (120 gp). Cloth of gold vestments (120 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver chalice with lapis lazuli gems (120 gp). A delicate silver chain set with a tourmaline (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (800 gp).
Seere Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: Seere speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.
History: Her father raised her in a mountain cabin. Seere was born on a far northern island where she grew up under the tutelage of her mother, an expert Banker. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Kabbarg Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she tends to wear a black poncho over her likewise colored trousers and shirt. Her red hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Flaws: Shy, Selfish, Insomniac. Bonds: Rich, Military. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 119 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1000 pp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold dragon comb with red garnet eye (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (1200 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (700 gp). Solid gold idol (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nimble Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears professional attire and is in decent physical shape. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She likes to make people angry or surprised. She uses divination through singing.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Nimble was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nimble's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Nimble and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 64 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Auran
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp.
Falkrunn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She is bald on top and has large auburn tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Animal Trainer business at a young age. Her childhood dream was to be a Adventurer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 188 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 22 (+6) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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