Don Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His golden hair, when down, is lengthy. His eyes are violet.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Gifted. Bonds: Guardian, Military, Has a crush, Family. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Sylvan, Aquan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. Alexandrite (1300 gp). Blue star sapphire (1000 gp). Zircon (50 gp). Hematite (10 gp). Iolite (50 gp). Red-brown spinel (100 gp). Moss agate (10 gp). Sardonyx (50 gp). Jasper (50 gp). Iolite (50 gp). White pearl (100 gp). Chrysoberyl (100 gp). 1 Medium magic item.
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 76 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate silver chain set with a tourmaline (70 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (800 gp). Gold music box (2000 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Mehen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his copper crest down. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Gifted from a young age, Mehen studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Justice, Gifted. Bonds: Rich, Enemies, Nature. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His yellow fur is still thick. His eyes are green and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Bookbinder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Carnelian (30 gp). Chalcedony (30 gp). Eye agate (5 gp). Blue sapphire (1500 gp). Red spinel (100 gp). Jasper (30 gp). Chrysoprase (30 gp). Blue quartz (5 gp).
Althaea Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and tends to wear a violet poncho over her likewise colored trousers and shirt. Her long white hair reaches down to her waist. She has a dull look in her violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Althaea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Althaea took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Insomniac, Insane, Depressed. Bonds: Military. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 98 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Aquan, Draconic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp. Moss agate (5 gp). Amethyst (150 gp). Moonstone (30 gp). Amber (150 gp). Amethyst (150 gp). Chalcedony (30 gp). Malachite (5 gp). 1 Medium magic item. 1 Medium magic item.
Giselle Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, white shirt, and yellow tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eccentric and domineering, Giselle will drive conversation. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for her; and to reunite with her old friends
Ideals: Extrovert, Impeccable. Bonds: Attractive, Slave, Adventurer. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Brown-green garnet (80 gp). Obsidian (10 gp). Rock crystal (80 gp). Sard (80 gp). Deep blue spinel (600 gp). Golden pearl (80 gp). Deep blue spinel (600 gp). 1 Medium magic item.
Ozyman Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. His auburn hair is still thick. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Hedonist. Bonds: Religious, Mentor. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (1100 gp). Old masterpiece painting (2100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
