Gynnie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her red hair has been sun bleached extensively. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Gynnie grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. During her travels, Gynnie and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gynnie discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gynnie fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Gold and topaz bottle stopper cork (1700 gp). Jeweled electrum ring (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (1200 gp). A silver and pearl hairclip (50 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.
Bune Severity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely black suit with brown socks and a vest with buckled shoes. She has styled her blue hair well, parting it to the right. Her white eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: Bune was born with her mother's beautiful face. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying brother.
Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and an old rival family wants her found
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 20 (+5) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Aquan, Elven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Gold and ruby ring (10000 gp). A roughly beaten golden orb (90 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (600 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Cloth of gold vestments (90 gp). Old masterpiece painting (1700 gp).
Luthra Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her white hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Luthra was born in the east. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Optimist, Persistence. Flaws: Ugly, Mundane. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 138 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). Sapphire pendant on gold chain (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A delicate brass dragon egg (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A necklace of small pink pearls (5000 gp).
Umpen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He has several tiny topaz earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Mentor. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 101 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver chalice with lapis lazuli gems (110 gp). A silver and pearl hairclip (40 gp). Jeweled electrum ring (2000 gp). Finely wrought small gold bracelet (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver comb with moonstones (500 gp).
Namfoodle Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Barkeep, Namfoodle learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Slave. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 145 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 20 (+5) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled electrum ring (3000 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (900 gp).
Einkil Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. His wide-brimmed hat is riddled with cuts and holes. His eyes are green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Banker, Einkil learned a great deal about his mother's area of expertise. When Einkil reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Bellfounder again.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 137 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Cloth of gold vestments (110 gp). Jeweled gold crown (5000 gp). A delicate silver chain set with a tourmaline (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled gold crown (5000 gp). Old masterpiece painting (400 gp). Jeweled electrum ring (5000 gp). Carved bone or ivory statuette (90 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Solid gold idol (400 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Leaf Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. His fur is yellow, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Joker, Persistence, Artistic. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Coral (140 gp). Chrysoberyl (140 gp). Deep blue spinel (200 gp). White pearl (140 gp). Malachite (6 gp). Obsidian (6 gp). Citrine (30 gp). Black opal (1500 gp). Amethyst (140 gp). Red-brown spinel (140 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Moonstone (30 gp). Bloodstone (30 gp). Star rose quartz (30 gp). Sard (30 gp). Deep blue spinel (200 gp). Hematite (6 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Chalcedony (30 gp).
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